LD50/Assets/Scripts/Manager.cs
2022-04-05 02:09:50 +02:00

22 lines
394 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Manager<TManager> : MonoBehaviour
where TManager : Component
{
private static TManager instance;
public static TManager Instance
{
get
{
return instance;
}
}
protected virtual void Awake()
{
instance = this as TManager;
}
}