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https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git
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Tech ENABLE_NON_STATIC_CANVAS_MANAGER set as default
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@@ -34,9 +34,7 @@ class GLCanvas3D;
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class GLToolbar;
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class Bed3D;
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struct Camera;
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#if ENABLE_NON_STATIC_CANVAS_MANAGER
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class Plater;
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#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
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class View3D : public wxPanel
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{
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@@ -44,11 +42,7 @@ class View3D : public wxPanel
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GLCanvas3D* m_canvas;
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public:
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#if ENABLE_NON_STATIC_CANVAS_MANAGER
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View3D(wxWindow* parent, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process);
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#else
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View3D(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process);
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#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
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virtual ~View3D();
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wxGLCanvas* get_wxglcanvas() { return m_canvas_widget; }
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@@ -76,11 +70,7 @@ public:
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void render();
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private:
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#if ENABLE_NON_STATIC_CANVAS_MANAGER
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bool init(wxWindow* parent, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process);
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#else
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bool init(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process);
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#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
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};
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class Preview : public wxPanel
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@@ -120,13 +110,8 @@ class Preview : public wxPanel
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DoubleSlider::Control* m_slider {nullptr};
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public:
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#if ENABLE_NON_STATIC_CANVAS_MANAGER
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Preview(wxWindow* parent, Model* model, DynamicPrintConfig* config,
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BackgroundSlicingProcess* process, GCodePreviewData* gcode_preview_data, std::function<void()> schedule_background_process = []() {});
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#else
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Preview(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar, Model* model, DynamicPrintConfig* config,
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BackgroundSlicingProcess* process, GCodePreviewData* gcode_preview_data, std::function<void()> schedule_background_process = [](){});
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#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
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virtual ~Preview();
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wxGLCanvas* get_wxglcanvas() { return m_canvas_widget; }
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@@ -153,11 +138,7 @@ public:
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bool is_loaded() const { return m_loaded; }
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private:
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#if ENABLE_NON_STATIC_CANVAS_MANAGER
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bool init(wxWindow* parent, Model* model);
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#else
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bool init(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar, Model* model);
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#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
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void bind_event_handlers();
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void unbind_event_handlers();
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