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Sphere selection added as an option for painting gizmos
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@@ -66,7 +66,7 @@ void GLGizmoFdmSupports::on_render() const
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render_triangles(selection);
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m_c->object_clipper()->render_cut();
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render_cursor_circle();
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render_cursor();
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glsafe(::glDisable(GL_BLEND));
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}
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