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https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git
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Initial version of sl1 import with sla::Raster refactor.
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44
src/libslic3r/Format/SL1.hpp
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44
src/libslic3r/Format/SL1.hpp
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#ifndef ARCHIVETRAITS_HPP
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#define ARCHIVETRAITS_HPP
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#include <string>
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#include "libslic3r/Zipper.hpp"
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#include "libslic3r/SLAPrint.hpp"
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namespace Slic3r {
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class SL1Archive: public SLAPrinter {
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SLAPrinterConfig m_cfg;
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protected:
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uqptr<sla::RasterBase> create_raster() const override;
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sla::EncodedRaster encode_raster(const sla::RasterBase &rst) const override;
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public:
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SL1Archive() = default;
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explicit SL1Archive(const SLAPrinterConfig &cfg): m_cfg(cfg) {}
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explicit SL1Archive(SLAPrinterConfig &&cfg): m_cfg(std::move(cfg)) {}
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void export_print(Zipper &zipper, const SLAPrint &print, const std::string &projectname = "");
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void export_print(const std::string &fname, const SLAPrint &print, const std::string &projectname = "")
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{
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Zipper zipper(fname);
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export_print(zipper, print, projectname);
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}
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void apply(const SLAPrinterConfig &cfg) override
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{
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auto diff = m_cfg.diff(cfg);
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if (!diff.empty()) {
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m_cfg.apply_only(cfg, diff);
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m_layers = {};
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}
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}
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};
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} // namespace Slic3r::sla
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#endif // ARCHIVETRAITS_HPP
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