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Added tooltip, showing layer height at mouse cursor, to layer height profile bar
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@@ -254,6 +254,8 @@ private:
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float object_max_z() const { return m_object_max_z; }
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std::string get_tooltip(const GLCanvas3D& canvas) const;
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private:
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bool is_initialized() const;
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void generate_layer_height_texture();
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