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https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git
synced 2026-07-05 17:17:06 +02:00
Added seed fill for MMU segmentation
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@@ -48,6 +48,7 @@ public:
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private:
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GLIndexedVertexArray m_iva_enforcers;
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GLIndexedVertexArray m_iva_blockers;
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GLIndexedVertexArray m_iva_seed_fill;
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std::array<GLIndexedVertexArray, 3> m_varrays;
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};
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@@ -95,6 +96,9 @@ protected:
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TriangleSelector::CursorType m_cursor_type = TriangleSelector::SPHERE;
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bool m_triangle_splitting_enabled = true;
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bool m_seed_fill_enabled = false;
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float m_seed_fill_angle = 0.f;
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private:
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bool is_mesh_point_clipped(const Vec3d& point, const Transform3d& trafo) const;
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