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ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE -> Added undo/redo
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@@ -179,7 +179,7 @@ private:
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float m_object_max_z;
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// Owned by LayersEditing.
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SlicingParameters *m_slicing_parameters;
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std::vector<coordf_t> m_layer_height_profile;
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std::vector<double> m_layer_height_profile;
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bool m_layer_height_profile_modified;
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#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
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