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Performance improvements of the MotionPlanner
(rewrote the Dijkstra shortest path algorithm to use a binary priority heap instead of a dumb O(n^2) algorithm, added some bounding box tests to avoid expensive in-polygon tests if possible).
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@@ -395,6 +395,7 @@ src/libslic3r/MotionPlanner.cpp
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src/libslic3r/MotionPlanner.hpp
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src/libslic3r/MultiPoint.cpp
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src/libslic3r/MultiPoint.hpp
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src/libslic3r/MutablePriorityQueue.hpp
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src/libslic3r/PerimeterGenerator.cpp
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src/libslic3r/PerimeterGenerator.hpp
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src/libslic3r/PlaceholderParser.cpp
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