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Using same slicing grid for the supports and the model.
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@@ -181,6 +181,8 @@ public:
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/// Get the sliced 2d layers of the support geometry.
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SlicedSupports slice(float layerh, float init_layerh = -1.0) const;
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SlicedSupports slice(const std::vector<float>&, float closing_radius) const;
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/// Adding the "pad" (base pool) under the supports
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const TriangleMesh& add_pad(const SliceLayer& baseplate,
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const PoolConfig& pcfg) const;
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