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3DScene mouse event handler partially moved to c++ - part 2
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@@ -95,7 +95,7 @@ public:
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void call() const;
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void call(int i) const;
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void call(int i, int j) const;
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// void call(const std::vector<int> &ints);
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void call(const std::vector<int>& ints) const;
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// void call();
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// void call(int i);
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// void call(int i, int j);
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