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GCode Preview - Legend texture shown only when gcode is available
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@@ -161,7 +161,12 @@ get_legend_texture_height()
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RETVAL = _3DScene::get_legend_texture_height();
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OUTPUT:
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RETVAL
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void
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reset_legend_texture()
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CODE:
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_3DScene::reset_legend_texture();
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void
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_load_print_toolpaths(print, volumes, tool_colors, use_VBOs)
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Print *print;
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