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Fixing some missing throw statements.
Adding noexcept to move constructors / operators.
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@@ -19,7 +19,7 @@ class ExPolygon
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public:
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ExPolygon() {}
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ExPolygon(const ExPolygon &other) : contour(other.contour), holes(other.holes) {}
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ExPolygon(ExPolygon &&other) : contour(std::move(other.contour)), holes(std::move(other.holes)) {}
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ExPolygon(ExPolygon &&other) noexcept : contour(std::move(other.contour)), holes(std::move(other.holes)) {}
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explicit ExPolygon(const Polygon &contour) : contour(contour) {}
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explicit ExPolygon(Polygon &&contour) : contour(std::move(contour)) {}
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explicit ExPolygon(const Points &contour) : contour(contour) {}
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@@ -32,7 +32,7 @@ public:
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ExPolygon(std::initializer_list<Point> contour, std::initializer_list<Point> hole) : contour(contour), holes({ hole }) {}
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ExPolygon& operator=(const ExPolygon &other) { contour = other.contour; holes = other.holes; return *this; }
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ExPolygon& operator=(ExPolygon &&other) { contour = std::move(other.contour); holes = std::move(other.holes); return *this; }
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ExPolygon& operator=(ExPolygon &&other) noexcept { contour = std::move(other.contour); holes = std::move(other.holes); return *this; }
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Polygon contour;
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Polygons holes;
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