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https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git
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Follow-up of 32dc4709a4 -> A more general fix
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@@ -99,6 +99,7 @@ protected:
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float m_highlight_color[4];
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mutable std::vector<Grabber> m_grabbers;
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ImGuiWrapper* m_imgui;
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bool m_first_input_window_render;
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public:
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GLGizmoBase(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
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@@ -144,7 +145,7 @@ public:
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void render() const { on_render(); }
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void render_for_picking() const { on_render_for_picking(); }
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void render_input_window(float x, float y, float bottom_limit) { on_render_input_window(x, y, bottom_limit); }
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void render_input_window(float x, float y, float bottom_limit);
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protected:
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virtual bool on_init() = 0;
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