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OpenGL info moved to c++
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@@ -161,6 +161,15 @@ init_gl()
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CODE:
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_3DScene::init_gl();
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std::string
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get_gl_info(format_as_html, extensions)
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bool format_as_html;
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bool extensions;
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CODE:
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RETVAL = _3DScene::get_gl_info(format_as_html, extensions);
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OUTPUT:
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RETVAL
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bool
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use_VBOs()
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CODE:
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