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Painter gizmos: only render the circle cursor when the pointer is on the mesh
It does not paint otherwise, let the user know by not drawing it.
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@@ -78,7 +78,7 @@ protected:
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void render_triangles(const Selection& selection) const;
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void render_cursor() const;
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void render_cursor_circle() const;
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void render_cursor_sphere() const;
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void render_cursor_sphere(const Transform3d& trafo) const;
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virtual void update_model_object() const = 0;
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virtual void update_from_model_object() = 0;
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void activate_internal_undo_redo_stack(bool activate);
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