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Many changes and fixes to remove leaks and return objects by reference
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@@ -30,7 +30,7 @@
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bool make_clockwise();
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bool is_valid();
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Point* first_point()
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%code{% const char* CLASS = "Slic3r::Point::Ref"; RETVAL = THIS->first_point(); %};
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%code{% const char* CLASS = "Slic3r::Point"; RETVAL = THIS->first_point(); %};
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%{
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Polygon*
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