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adaptive elpehant foot compensation, fixing
GH issues #1757 #2085 #2132 #2423 #2502 #2156 #2773 #2828 #2998 #3001
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@@ -70,7 +70,7 @@ public:
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inline bool operator==(const Polygon &lhs, const Polygon &rhs) { return lhs.points == rhs.points; }
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inline bool operator!=(const Polygon &lhs, const Polygon &rhs) { return lhs.points != rhs.points; }
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extern BoundingBox get_extents(const Points &points);
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extern BoundingBox get_extents(const Polygon &poly);
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extern BoundingBox get_extents(const Polygons &polygons);
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extern BoundingBox get_extents_rotated(const Polygon &poly, double angle);
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