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Bugfix: time estimates for cooling were computed for each object separately instead of the whole actual layer. #1071
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@@ -45,6 +45,7 @@ use Slic3r::Format::AMF;
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use Slic3r::Format::OBJ;
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use Slic3r::Format::STL;
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use Slic3r::GCode;
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use Slic3r::GCode::CoolingBuffer;
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use Slic3r::GCode::MotionPlanner;
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use Slic3r::Geometry qw(PI);
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use Slic3r::Layer;
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