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Fix of a modifier transparency problem in painting gizmos
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@@ -177,6 +177,7 @@ void GLGizmoPainterBase::render_cursor_circle() const
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glsafe(::glPopAttrib());
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glsafe(::glPopAttrib());
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glsafe(::glPopMatrix());
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glsafe(::glPopMatrix());
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glsafe(::glEnable(GL_DEPTH_TEST));
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}
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}
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