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Added methods GUI_App::is_gl_version_greater_or_equal_to() and GUI_App::is_glsl_version_greater_or_equal_to()
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@@ -45,6 +45,7 @@ public:
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float get_max_anisotropy() const;
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bool is_version_greater_or_equal_to(unsigned int major, unsigned int minor) const;
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bool is_glsl_version_greater_or_equal_to(unsigned int major, unsigned int minor) const;
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std::string to_string(bool format_as_html, bool extensions) const;
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