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Work in progress: Good bye, Perl Threads!
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@@ -101,12 +101,6 @@ use constant GIMBALL_LOCK_THETA_MAX => 170;
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use constant VARIABLE_LAYER_THICKNESS_BAR_WIDTH => 70;
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use constant VARIABLE_LAYER_THICKNESS_RESET_BUTTON_HEIGHT => 22;
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# make OpenGL::Array thread-safe
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{
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no warnings 'redefine';
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*OpenGL::Array::CLONE_SKIP = sub { 1 };
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}
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sub new {
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my ($class, $parent) = @_;
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