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Avoid crossing perimeters: Further refactoring for clarity, code review.
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@@ -42,7 +42,8 @@ public:
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operator Polylines() const;
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void clear() { contour.points.clear(); holes.clear(); }
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void scale(double factor);
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void translate(double x, double y);
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void translate(double x, double y) { this->translate(Point(coord_t(x), coord_t(y))); }
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void translate(const Point &vector);
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void rotate(double angle);
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void rotate(double angle, const Point ¢er);
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double area() const;
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