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WIP: FDM supports gizmo now works with multiple part objects into some extent
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@@ -28,10 +28,7 @@ class ClippingPlane
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public:
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ClippingPlane()
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{
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m_data[0] = 0.0;
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m_data[1] = 0.0;
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m_data[2] = 1.0;
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m_data[3] = 0.0;
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*this = ClipsNothing();
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}
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ClippingPlane(const Vec3d& direction, double offset)
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