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https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git
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Fixing dep build script on Windows and removing some warnings. Use bundled igl by default. Not building with the dependency scripts if not explicitly stated. This way, it will stay in Fix the libigl patch to include C source files in header only mode.
49 lines
1.4 KiB
C++
49 lines
1.4 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_COPYLEFT_QUADPROG_H
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#define IGL_COPYLEFT_QUADPROG_H
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#include "../igl_inline.h"
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#include <Eigen/Dense>
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namespace igl
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{
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namespace copyleft
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{
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// Solve a (dense) quadratric program of the form:
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//
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// min 0.5 x G x + g0 x
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// s.t. CE' x + ce0 = 0
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// and CI' x + ci0 >= 0
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//
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// Inputs:
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// G #x by #x matrix of quadratic coefficients
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// g0 #x vector of linear coefficients
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// CE #x by #CE list of linear equality coefficients
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// ce0 #CE list of linear equality right-hand sides
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// CI #x by #CI list of linear equality coefficients
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// ci0 #CI list of linear equality right-hand sides
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// Outputs:
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// x #x vector of solution values
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// Returns true iff success
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IGL_INLINE bool quadprog(
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const Eigen::MatrixXd & G,
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const Eigen::VectorXd & g0,
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const Eigen::MatrixXd & CE,
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const Eigen::VectorXd & ce0,
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const Eigen::MatrixXd & CI,
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const Eigen::VectorXd & ci0,
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Eigen::VectorXd& x);
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}
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "quadprog.cpp"
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#endif
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#endif
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