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OrcaSlicer-bambulab
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40fb39f5e1a2ba9cf2554e66164f52cd186b054a
OrcaSlicer-bambulab
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resources
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shaders
History
Vojtech Bubnik
2c8a92cacb
Some shader compilers did not seemingly like #if XXX blocks
...
if XXX was not defined. Changed to #ifdef XXX.
2020-12-11 12:27:07 +01:00
..
gouraud_light.fs
…
gouraud_light.vs
…
gouraud.fs
Some shader compilers did not seemingly like #if XXX blocks
2020-12-11 12:27:07 +01:00
gouraud.vs
ENABLE_SLOPE_RENDERING set as default
2020-10-02 15:43:39 +02:00
options_110.fs
…
options_110.vs
Fixed screen-size for point markers used to visualize retraction/unretractions and other options in preview
2020-11-16 10:29:54 +01:00
options_120.fs
Code cleanup
2020-08-27 09:13:30 +02:00
options_120.vs
Fixed screen-size for point markers used to visualize retraction/unretractions and other options in preview
2020-11-16 10:29:54 +01:00
printbed.fs
…
printbed.vs
…
toolpaths_lines.fs
Code cleanup
2020-08-27 09:13:30 +02:00
toolpaths_lines.vs
Code cleanup
2020-08-27 09:13:30 +02:00
variable_layer_height.fs
…
variable_layer_height.vs
…