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Fixing dep build script on Windows and removing some warnings. Use bundled igl by default. Not building with the dependency scripts if not explicitly stated. This way, it will stay in Fix the libigl patch to include C source files in header only mode.
54 lines
1.6 KiB
C++
54 lines
1.6 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_READWRL_H
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#define IGL_READWRL_H
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#include "igl_inline.h"
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#include <string>
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#include <vector>
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#include <cstdio>
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namespace igl
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{
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// Read a mesh from an ascii wrl file, filling in vertex positions and face
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// indices of the first model. Mesh may have faces of any number of degree
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//
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// Templates:
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// Scalar type for positions and vectors (will be read as double and cast
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// to Scalar)
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// Index type for indices (will be read as int and cast to Index)
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// Inputs:
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// str path to .wrl file
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// Outputs:
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// V double matrix of vertex positions #V by 3
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// F #F list of face indices into vertex positions
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// Returns true on success, false on errors
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template <typename Scalar, typename Index>
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IGL_INLINE bool readWRL(
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const std::string wrl_file_name,
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std::vector<std::vector<Scalar > > & V,
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std::vector<std::vector<Index > > & F);
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// Inputs:
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// wrl_file pointer to already opened .wrl file
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// Outputs:
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// wrl_file closed file
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template <typename Scalar, typename Index>
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IGL_INLINE bool readWRL(
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FILE * wrl_file,
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std::vector<std::vector<Scalar > > & V,
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std::vector<std::vector<Index > > & F);
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "readWRL.cpp"
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#endif
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#endif
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