{
"Choose your character": "CHOOSE YOUR CHARACTER",
"PLAYERKILLLIST": "PLAYER",
"Choose your nickname": "CHOOSE YOUR NICKNAME",
"SELECT LOCATION": "SELECT LOCATION",
"Unknown reward": "Unknown Reward",
"Incoming package": "Incoming package",
"Penalties": "Penalties for failure",
"DEPLOYING ON LOCATION": "DEPLOYING TO LOCATION",
"RAID ENDED": "RAID ENDED",
"Trader can't repair that item": "The merchant cannot repair that item",
"SELECT YOURCHARACTER": "SELECT YOUR CHARACTER",
"Escape from Tarkov": "ESCAPE FROM TARKOV",
"TIMESTAMP": "TIME",
"SplashDescription": "Escape from Tarkov models and simulates real-world weapons, gear, and other equipment. The product names, logos, brands, and other trademarks depicted or referred to in the game or in its ancillary materials are the property of their respective trademark owners. These trademark owners, and the manufacturers of the weapons, gear, and other equipment used in the game are not affiliated with the producers of Escape from Tarkov and do not endorse or sponsor the game.",
"#": "#",
"Offline raid test mode": "OFFLINE RAID TEST MODE",
"Prepare for Escape": "PREPARE TO ESCAPE",
"(optional)": "(Optional)",
"Headshot": "Headshot",
"The Time has Come": "THE TIME HAS COME",
"You still have untransfered items. Are you sure you want to end the transfer? You will be able to return to this process later.": "You still have untransferred items. Are you sure you want to end this process? You will be able to return to this later.",
"LeaveDialog": "{0} has left the chat.",
"YOUR KILL LIST": "YOUR KILL LIST",
"LVLKILLLIST": "LVL",
"Are you sure you want to cancel the transfer? All unsaved items will be lost": "Are you sure you want to cancel the transfer? All unsaved items will be lost",
"STATUSKILLLIST": "STATUS",
"NewOwner": "{0} is now the owner of the chat.",
"Subtask completed:": "Subtask completed:",
"KickUserFromDialog": "{0} has been kicked from the chat.",
"Are you sure you want to cancel the transfer? You will be able to return to this process later": "Are you sure you want to cancel this transfer? You will be able to return to this process later.",
"WrongSymbol": "You cannot use this symbol",
"You have left the dialogue ": "You have left the chat ",
"These items will be lost if you do not survive in the next raid. You can move them to a special stash for quest items.": "These items will be lost if you do not survive in the next raid. You can move them to a special stash for quest items.",
"Quest items special stash (off-raid)": "Quest item special stash (off-raid)",
"FACTION": "FACTION",
"LeaveDialogue": "Leave the selected chat",
"AddUserToDialog": "{0} has joined the chat.",
"SplashHeader": "2017 Battlestate Games a.s. Escape from Tarkov and Battlestate Games are registered trademarks of Battlestate Games LIMITED a.s. All rights reserved.",
"Killed": "Killed",
"INSURE ALL": "INSURE ALL",
"Trader can't buy this item": "The merchant can't buy this item",
"Hiding objective {0:F1}": "Hiding objective {0:F1}",
"any": "Any",
"embedded": "enclosed",
"CharacterLimit": "You have reached the character limit",
"Protect objective {0:F1}": "Protect objective {0:F1}",
"various": "Various",
"TooShort": "Your nickname is too short",
"HANDOVER": "TURN IN",
"Quest items in inventory (in-raid)": "Quest items in inventory (in-raid)",
"very fast": "very fast",
"factory4": "Factory",
"Woods": "Woods",
"InvalidNickname": "Invalid nickname",
"Item is not examined": "Unknown Item",
"bigmap": "Customs",
"Quest start": "Quest start",
"Shoreline": "Shoreline",
"ValidNickname": " ",
"normal": "normal",
"InvitePlayers": "Invite players to chat",
"Ban": "Ban",
"You need to survive and exit from the location to save and move these items to a special stash for quest items.": "You need to survive and exfiltrate location to save and move these items to a special stash for quest items.",
"Price of all items to insure must be more than minimum payment": "Insurance costs of the selected items must be greater than the minimum payment",
"Almost empty": "Almost empty",
"Unban": "Unban",
"1.35 (good)": "1.35 (good)",
"Select ban time": "Select ban time",
"Are you sure you want to insure {0} items?": "Are you sure you want to insure selected items?",
"QUEST ITEMS": "QUEST ITEMS",
"InsuranceWarning": "Select weapons, gear, and items in your raid inventory kit to insure them and have a chance to get them back if they were not looted and extracted by others after your death. Insurance conditions depend on specific merchants, your standing with the merchants, and insurance history.",
"BanPlayer": "{0} has been banned.",
"UnbanPlayer": "{0} has been unbanned.",
"(you)": "(you)",
"Insurance price rate": "Insurance costs",
"very slow": "very slow",
"slow": "slow",
"Operator": "Operator",
"Less than half": "Less than half",
"Insurance return": "Insurance return",
"Other": "Other",
"About half": "About half",
"Quest fail": "Quest failed",
"INSURE: ": "INSURE: ",
"CLONE": "Duplicate",
"fast": "fast",
"SELECT ITEMS": "SELECT ITEMS",
"Insured by": "Insured by",
"StartDialogue": "Start chat",
"Almost full": "Nearly full",
"Insure": "INSURE",
"LOAD FROM DIRECTORY...": "Load from directory...",
"INSURED": "INSURED",
"SELECT INSURER": "SELECT INSURER",
"Return rate:": "Return rate:",
"LOAD FROM FILE...": "Load from file...",
"EXITLOCATED": "EXIT LOCATED",
"Quest success": "Quest success",
"(received)": "(received)",
"(out of time)": "(out of time)",
"{0} items has been insured": "{0} items have been insured",
"RETURN TIME:": "Return time:",
"Trader can't insure any item": "The merchant can only insure certain items",
"SAVE AS...": "Save as...",
"COPY": "Copy",
"{0} items insured": "{0} items insured",
"Full": "Full",
"Uncover": "Discover",
"PASTE": "Paste",
"Empty": "Empty",
"Server shutdown in {0} min!": "Server shutdown in {0} minutes!",
"{0} has been insured": "{0} has been insured",
"You can't send message to this user. You are in ignore list.": "You have been added to the blacklist and can't send a message to this user.",
"SavageBannerName": "Scav Gameplay",
"Less than 5": "Fewer than 5",
"Min payment:": "Minimum payment:",
"That item cannot be insured": "That item cannot be insured",
"h": "h.",
"INSURANCE": "INSURANCE",
"GET": "GET",
"SavageBannerDescription": "A raid as a Scav is different from a raid as your main PMC character. Player Scavs will spawn at random locations and times during the raid. The Scav's health and equipment will also be random. Extracting as a Scav will give you the opportunity to transfer any loot obtained during the raid to your main PMC character. Completing a raid as a Scav will not transfer experience to your PMC character. Dying as a Scav will not affect your progress in any way.",
"Tarkov": "Tarkov",
"TO INSURE": "TO INSURE",
"Enter player nickname": "Enter player nickname",
"{0} items to insure": "{0} items to insure",
"You can't send message to this user. He is not in your friends list.": "You can't send a message to this user.",
"Create group dialog": "Create group chat",
"SendFriendsRequest": "Send friend request",
"LATER": "LATER",
"Approx.": "Approx.",
"Left the Action": "Left the Action",
"Day": "Day",
"CREATE": "CREATE",
"Enter dialog name": "Enter chat name",
"Unmute": "Unmute",
"You were removed from this dialogue": "You were removed from this chat",
"Not available in raid": "Not available in the raid",
"Mute": "Mute",
"DeleteFromFriendsList": "Remove from Friends List",
"Lvl": "Level",
"Player {0} accepted your invitation": "User {0} accepted your invitation",
"SEND": "SEND",
"Friends": "Friends",
"Missed in Action": "Missing in Action",
"Raid №{0}": "Raid #{0}",
"Friends list": "Friends list",
"Enter your message here": "Enter your message here",
"Player {0} declined your invitation": "User {0} declined your invitation",
"EARLY TERMINATION": "EARLY TERMINATION",
"AcceptFriendsRequest": "Accept Friend Request",
"WatchProfile": "View user's profile",
"Select friends to add:": "Select friends to add:",
"Pending requests": "Pending requests",
"LeaveGroup message": "Are you sure you want to leave the group?",
"Check your email": "Please check the email you have used to register this account. You shall receive the Device ID within 5 minutes from now.",
"Killed in Action": "Killed in Action",
"DeclineFriendsRequest": "Decline Friend Request",
"InviteToGroupDialogue": "Invite user to group chat",
"Group max count reached!": "Group is full!",
"CreateDialog": "{0} has created a group chat!",
"RAID TIME:": "RAID TIME:",
"{0} has restocked": "{0} has restocked",
"Party is ready. Starting the game...": "Party is ready. Starting the game...",
"KickPlayer": "Kick user from chat",
"Invitation to you has been cancelled": "Your invite has been cancelled",
"Monitor parameters": "Monitor Parameters",
"find nickname": "Find username",
"Looking for group...": "Looking for a group...",
"RemovePlayer message": "Are you sure you want to remove this player?",
"wants to invite you in a group. Accept?": "wants to invite you into a group. Accept?",
"Group disbanded by a leader": "Leader disbanded group",
"Ran Through": "Run through.",
"You: ": "You:",
"TransferLeadership message": "Are you sure you want to transfer leadership?",
"TransferLeadership": "Transfer leadership",
"looking for group": "looking for a group",
"you": "You",
"InviteInGroup": "Invite to group",
"Player {0} has left the group": "User {0} has left the group",
"leader": "Leader",
"DisbandGroup message": "Are you sure you want to disband the group?",
"RemovePlayer": "Kick player",
"Invite to the player {0} has been cancelled": "Invitation to user {0} has been cancelled",
"LeaveGroup": "Leave the group",
"Stop looking for group": "Quit looking for groups",
"You are now the leader of the group": "You are now the group leader",
"GROUP": "GROUP",
"SETTINGS": "SETTINGS",
"AcceptInvitation": "Accept invitation",
"EXAMINE": "EXAMINE",
"StartLookingForGroup": "Start looking for a group",
"Unknown item": "Unknown item",
"GROUP LEADER": "GROUP LEADER",
"invite sent": "Invite sent",
"Pain": "Pain",
"CancelInvite": "Cancel invitation",
"DeclineInvitation": "Decline invitation",
"You can recover your password using the website.": "You can recover your password using the website.",
"in group": "In group",
"DisbandGroup": "Disband the group",
"CreateGroup": "Create a group",
"Resolution has changed. Do you want to keep current resolution?": "Resolution has changed. Do you want to keep current resolution?",
"Exhaustion": "Fatigue",
"ITEM IS NOT EXAMINED!": "ITEM HAS NOT BEEN EXAMINED!",
"BrokenBone": "Fracture",
"Player {0} was invited to your group": "Player {0} was invited to your group",
"BloodLoss": "Bloodloss",
"CancelLookingForGroup": "Stop looking for group",
"LeanX positive": "Smooth lean right",
"LeanX negative": "Smooth lean left",
"MoveX positive": "Move right",
"Trader lock": "You cannot modify a merchant's items.",
"Account is blocked until": "Account is blocked until",
"MoveY positive": "Move forward",
"CONTROLS": "CONTROLS",
"EXAMINE IN PROGRESS": "EXAMINING",
"LookY negative": "Look up",
"SOUND": "SOUND",
"MoveX negative": "Move left",
"LookX negative": "Look left",
"Dehydration": "Dehydration",
"Full Recovery Time": "Full Recovery Time",
"EDIT": "EDIT",
"MoveY negative": "Move backward",
"NOTHING": "-",
"AssaultRifle": "Assault Rifles",
"USING": "USING",
"LookX positive": "Look right",
"Contusion": "Contusion",
"Raid lock": "You can’t modify that part during the raid.",
"Trading": "TRADING",
"Vital mod weapon in hands": "You can't modify vital parts while the weapon is in your hands.",
"Registration": "REGISTRATION",
"Authorization": "AUTHORIZATION",
"Statistics": "STATISTICS",
"Enter Nickname": "Enter Nickname",
"Character": "CHARACTER",
"You can't plant quest item while moving": "You can't place an item whilst moving",
"REMEMBER ACCOUNT": "REMEMBER ACCOUNT",
"LookY positive": "Look down",
"OVERALL": "OVERALL",
"Wrong game version. Close the game and download update using the launcher": "Wrong game version. Please close the game and update",
"COMPATIBLE WITH AVAILABLE": "COMPATIBLE WITH AVAILABLE",
"HANDBOOK": "HANDBOOK",
"MAIL": "MESSENGER",
"RESTORE PASSWORD": "RESTORE PASSWORD",
"GAME": "GAME",
"SessionResult": "Session result",
"GRAPHICS": "GRAPHICS",
"YouSurvived": "You survived!",
"SOUND ON": "SOUND ON",
"AheadOfTimeEnding": "COMPLETION TIME",
"Attention!": "Attention!",
"Session Search": "Session Search",
"Stationary Healing": "Inpatient care",
"Healing": "Healing...",
"Inventory": "Inventory",
"Extraction in {0:F1}": "Extraction in {0:F1}",
"Beginning": "Beginning",
"WATCHLIST": "WATCHLIST",
"ATTENTION! Your weapon doesn't have the required vital part {0}!": "ATTENTION! Your weapon does not have the required part {0}!",
"CharacterSelection": "Character selection\n",
"Start": "Start",
"Attention! You’ve left the raid and lost everything you brought or found in it.": "Attention! You’ve left the raid and lost everything you brought or found in it.",
"Insured items can be recovered, if they were not picked up or used by anyone else.": "Insured items can be recovered if they were not picked up or used by anyone else.",
"{0} Beta version": "{0} Beta version",
"SOUND OFF": "SOUND OFF",
"has been kicked from the dialog": "has been kicked from the chat",
"Friend request from {0} declined succesfully!": "A friend request from {0} has been declined!",
"Can't open context menu while searching": "Can't open context menu while searching",
"Attention! All items, brought by you into the raid or found in it, have been lost.": "Attention! You have lost all items you have received or found during the raid.",
"Attention! You’ve completed the raid way too early.": "Attention! You have completed this raid too early.",
"Select BEAR Character": "You are an operator of Battle Encounter Assault Regiment (BEAR). A Russian PMC comprised of ex-special forces officers from all over the Post-Soviet states. The BEAR's fought in the Contract Wars as a Russian government proxy to uncover the illegal activities of Terra Group Labs and to bring an end to the continued armed conflict with its security subcontractor, the Western-founded PMC USEC.",
"Chat sounds volume:": "Chat Volume:",
"has been removed from friends list succesfully!": "has successfully been removed from your friends' list!",
"Friend invite to {0} was sent succesfully": "A friend request was successfully sent to {0}!",
"Not enough experience gained. Therefore, you have received the Ran Through exit status.": "You have failed to gain enough experience. Therefore, you have received the Ran Through exit status.",
"Blood lost": "Amount of blood lost",
"Friend request from {0} accepted succesfully!": "A friend request from {0} has been accepted!",
"Offline raid description": "For the purpose of enhancing testing capabilities, the Beta version of the game will include a special offline mode that allows players to enter the raid completely alone (with or without scavs). \nThis can be used for exploration and testing of the location, weapon adjustment, character testing, and other desired activities if the game servers are busy or currently unavailable. \n \nOver time, we intend to add a variety of different activities available in the offline mode to include as many features as possible for testing purposes.",
"Press any key...": "Press any key...",
"Select USEC Character": "You are an operator for USEC, an offshore-established PMC, employed by Terra Group Labs as a security subcontractor. The primary objective for USEC was to destroy any evidence of any potentially illegitimate activity by its employer and protect its property from being captured by BEAR, the PMC hired by the Russian government to investigate the Terra Group's operations.",
"Friends invite is already sent": "You have already sent a friend request.",
"When you leave the raid you don’t get anything and also recieve the Left the Action exit status.": "If you leave the raid now you will not receive experience points and will be marked a Deserter.",
"NDA free warning": "This Beta version doesn't represent the final quality of the product. Thank you for your understanding and support. Good luck!",
"Blood": "Blood",
"Always show interface elements": "Always show interface elements",
"Health and physical conditions": "Health and physical condition",
"Aiming deadzone:": "Aiming deadzone:",
"GAINED EXPERIENCE": "EXPERIENCE GAINED ",
"Not available in alpha": "Not available in beta",
"Player": "Player",
"VSync": "VSync",
"Time to reconnect left ({0})": "Time left to reconnect ({0})",
"RAID STATISTICS": "RAID STATISTICS",
"Attention! This is a Beta version of Escape from Tarkov for testing purposes.": "Attention! This is a Beta version of \"Escape from Tarkov\".\n",
"You can't enable {0} and {1} at the same time. Turn {1} off?": "You can't enable {0} and {1} at the same time. Would you like to turn {1} off?",
"Windowed": "Windowed",
"Group leadership has been transfered to {0}!": "Group leadership has been transferred to {0}!",
"NDA Policy warning": "This Beta version does not represent the final quality of the product and it's strongly prohibited under NDA policy to publish any related materials (videos, streams, or screenshots). Thank you for your understanding and support. Good luck!",
"Fullscreen mode:": "Screen mode:",
"SNIPERPHRASE": "SNIPER",
"Texture quality:": "Texture quality:",
"Bad language filter": "Language Filter",
"Also, at this stage in testing, offline mode includes items for test looting.": "Also, at this current stage in testing, offline mode will include different items for testing purposes.",
"LEFTFLANK": "LEFT FLANK",
"FUCKYOU": "FUCK YOU",
"RIGHTFLANK": "RIGHT FLANK",
"INTHEFRONT": "IN THE FRONT",
"KNIFEKILL": "KNIFE KILL",
"OnWeaponReload": "RELOADING",
"ONSIX": "ON SIX",
"NOISEPHRASE": "NOISE",
"NEEDFRAG": "NEED FRAG!",
"PHRASENONE": "CANCEL",
"Sharpen:": "Sharpness:",
"ONLOOT": "ON LOOT",
"RAT!": "RAT!",
"HANDBROKEN": "BROKEN HAND",
"NEEDAMMO": "NEED AMMO",
"LOOTBODY": "LOOT BODY",
"HurtLight": "HURT",
"Multi-monitor support": "Multi-monitor support",
"Profile data loading...": "Profile data loading...",
"HurtMedium": "HURT",
"Overall graphics quality:": "Overall Graphics Quality:",
"COOPERATION": "COOPERATE",
"BLEEDING": "BLEEDING",
"ONGRENADE": "GRENADE",
"NEEDHELP!": "HELP ME!",
"HOLDFIRE": "HOLD FIRE",
"LOOTKEY": "LOOT KEY",
"ONPOSITION": "ON POSITION",
"Attention! Your progress is saved in the offline mode!": "Attention! Your progress is not being saved due to being in offline mode!",
"HELLO": "HELLO",
"ROGER": "ROGER",
"REPEAT": "REPEAT",
"DOWN": "DOWN",
"LOSTVISUAL": "LOST VISUAL",
"COMETOME": "COME TO ME",
"LOOTWEAPON": "LOOT WEAPON",
"Subtitles": "Subtitles",
"LOCKEDDOOR": "LOCKED DOOR",
"OPENDOOR": "OPEN DOOR",
"Don't allow to add me": "Prevent from adding me as friend",
"Shadows quality:": "Shadows quality:",
"Headbobbing:": "Head Bobbing:",
"NEEDWEAPON": "NEED A WEAPON",
"GOING": "GOING",
"ENEMYDOWN": "ENEMY DOWN",
"THATDIRECTION": "THAT DIRECTION",
"NEGATIVE": "NEGATIVE",
"Enable OFFLINE mode for this raid": "Enable OFFLINE mode for this raid",
"Your nickname is too short": "Your nickname is too short",
"FRIENDLYFIRE": "FRIENDLY FIRE",
"HIT": "HIT",
"LOOTMONEY": "LOOT MONEY",
"CLEAR": "CLEAR",
"Interface language:": "Interface language",
"SCAVDOWN": "SCAV DOWN",
"You can change your nickname only once": "You can only change your nickname once",
"FOV:": "FOV:",
"GOODWORK": "GOOD WORK",
"COVERING": "COVERING",
"You can't use that symbol": "You can't use that character",
"Aspect ratio:": "Aspect ratio:",
"Limit 60 FPS": "Limit 60 FPS",
"LEGBROKEN": "BROKEN LEG",
"DEHYDRATED": "DEHYDRATED",
"LOOTCONTAINER": "LOOT CONTAINER",
"Overall visibility:": "Overall visibility:",
"BADWORK": "BAD WORK",
"Screen resolution:": "Screen resolution",
"ENEMYHIT": "ENEMY HIT",
"MUMBLEPHRASE": "MUMBLE",
"HurtHeavy": "HURT",
"Screen-space effects:": "Screen-space Effects:",
"LootGeneric": "LOOT",
"Chromatic aberrations": "Chrom. aberrations",
"Object LOD quality:": "Object LOD quality:",
"HurtNearDeath": "HURT",
"DONTKNOW": "DON'T KNOW",
"NEEDSNIPER": "NEED SNIPER",
"NEEDMEDKIT": "NEED MEDKIT",
"EXHAUSTED": "EXHAUSTED",
"SSAO:": "SSAO:",
"Z-Blur": "Z-Blur:",
"Terrain quality:": "Terrain quality:",
"HDR": "HDR",
"SSAA": "SSAA:",
"Motion blur:": "Motion blur:",
"CHECKHIM": "CHECK HIM",
"Shadow visibility:": "Shadow visibility:",
"SSR:": "SSR:",
"Mouse sensitivity": "Mouse sensitivity",
"Bloom": "Bloom",
"AVAILABLE ON LEVEL {0}": "AVAILABLE ON LEVEL {0}",
"Vegetation visibility:": "Vegetation visibility:",
"Noise": "Noise",
"Interface volume:": "Interface volume:",
"Contact SSAO:": "Contact SSAO:",
"per texture": "per texture",
"Anisotropic Filtering:": "Anisotropic Filtering:",
"Lighting quality:": "Lighting quality:",
"UNAVAILABLE": "UNAVAILABLE",
"Antialiasing:": "Antialiasing:",
"Mute other players": "Mute other players",
"Overall volume:": "Overall volume:",
"ACTION": "ACTION",
"Character voice language:": "Character voice language:",
"KEY": "KEY",
"Microphone sensitivity:": "Microphone sensitivity:",
"Effects volume:": "Effects volume:",
"Music volume:": "Music volume:",
"Voice volume:": "Voice volume:",
"very high": "very high",
"CURRENT INGAME TIME:": "CURRENT INGAME TIME:",
"Inverted Y axis": "Inverted Y axis",
"Inverted mouse look": "Inverted mouse look",
"Nidnod": "Free look",
"YOUR MAIN CHARACTER": "YOUR MAIN CHARACTER",
"Location Locked": "LOCKED",
"low": "low",
"Authentic": "Authentic",
"4:3 - Not wide": "4:3 - Fullscreen",
"high": "high",
"Inverted X axis": "Inverted X axis",
"SELECT TIME PHASE:": "SELECT TIME PHASE:",
"Hold to Crouch": "Hold to crouch",
"Hold to Sprint/hold breath": "Hold to sprint/Hold breath",
"CURRENT WEATHER CONDITIONS:": "CURRENT WEATHER CONDITIONS:",
"Hold to Walk": "Hold to walk",
"16:9 - Wide": "16:9 - Wide",
"Interface layout:": "Interface layout:",
"on": "on",
"Hold to Aim": "Hold to aim",
"medium": "medium",
"Non-authentic": "Non-Authentic",
"Mouse sensitivity (aiming)": "Mouse sensitivity (aiming)",
"TYPES OF FIRE": "TYPES OF FIRE",
"CENTER OF IMPACT": "BASE ACCURACY",
"Enable PvE": "Enable PvE",
"VELOCITY": "MUZZLE VELOCITY",
"ARMOR ZONE(S)": "ARMOR AREAS",
"DURABILITY": "DURABILITY",
"ARMOR POINTS": "ARMOR POINTS",
"off": "off",
"custom": "custom",
"sec": "sec",
"WEAPON MASTERING (01)": "WEAPON MASTERING (01)",
"LeftArm": "Left Arm",
"REPAIR": "REPAIR",
"ultra": "ultra",
"RECOIL": "RECOIL",
"ERGONOMICS": "ERGONOMICS",
"SECURED": "SECURE",
"CHANGE MOVEMENT SPEED": "CHANGE MOVEMENT SPEED",
"UNSEARCHED": "UNSEARCHED",
"CALIBER": "CALIBER",
"ARMOR CLASS": "ARMOR CLASS",
"RELOAD": "RELOAD",
"rpm": "rpm",
"UNLOAD": "UNLOAD",
"RightArm": "Right Arm",
"ACCURACY": "ACCURACY",
"VALIDATE DEVICE ID": "VALIDATE DEVICE ID",
"EXAMINE: ": "EXAMINE: ",
"Dead": "Dead",
"FINDAMMO": "FIND AMMO",
" kg": "Kg",
"m/s": "m/s",
"HP": "HP",
"Random weather": "Random weather and time conditions",
"CHANGE TURNING SPEED": "CHANGE TURNING SPEED",
"Can't find appropriate slot": "Can't find compatible slot",
"UNEQUIP": "UNEQUIP",
"DISPOSE": "DISCARD",
"INSTALL": "INSTALL",
"NOT SECURED": "NOT SECURE",
"LOAD": "LOAD",
"EFFECTIVE DISTANCE": "EFFECTIVE DISTANCE",
"Can't find a place for item": "Can't find a place for the item",
"Can't find any non-empty magazine": "No loaded magazines",
"Hold to Lean": "Hold to lean",
"FIRE RATE": "FIRE RATE",
"Perish": "Perished",
"EQUIP": "EQUIP",
"CONSUME": "CONSUME",
"fullauto": "Full Auto",
"WEAR": "WEAR",
"Sessions": "Sessions",
"SurvivalRate": "Survival rate",
"single": "Single Fire",
"Can't find any appropriate magazine": "No compatible magazines",
"burst": "Burst Fire",
"Kills": "Kills",
"Leave": "Left",
"VIEWMAP": "VIEW",
"Fails": "Failures",
"KillDeathRate": "Kill/Death Ratio (KDR)",
"Km2": "KM²",
"doublet": "Double-Tap",
"UnloadAmmo": "UNLOAD AMMO",
"LeaveRate": "Leave Rate",
"No free room for that item": "No space for this item",
"Screenshot captured to": "Screenshot captured to",
"MeanLifetime": "Average Life Span",
"Search": "Search",
"Disable": "Disabled",
"Taking": "Taking",
"Description": "Description",
"Overall Health": "Overall Health",
"Random": "RANDOM",
"Change": "Change",
"Longevity": "Longevity",
"SymbolUsage": "Char. used: {0}/{1}",
"HealthAndPhysics": "Health and physique",
"Online": "Online",
"No Space ({0})": "No Space ({0})",
"Sales sum with {0} increased by {1}": "Sales sum with {0} increased by {1}",
"Min": "MIN",
"Locked": "LOCKED",
"Unlock": "Unlock",
"UnlocksOn": "Unlocks at level {0}",
"Lockpick": "Lock pick",
"Lockpicking": "Picking lock...",
"Knock & run": "Knock",
"CloseDoor": "Close",
"MOD_BARREL": "BARREL",
"Move in": "Move in",
"OPEN": "OPEN",
"Healed": "Healed",
"Enable": "Enabled",
"Marodeur": "Marauder",
"Take": "Take",
"Breach": "Breach",
"MOD_MOUNT_000": "MOUNT",
"MOD_SIGHT_REAR": "REAR SIGHT",
"MOD_LAUNCHER": "UBGL",
"Looting": "Looting",
"Bang & clear": "Bang & clear",
"Used symbols: {0}": "Used symbols: {0}",
"Unknown": "Unknown",
"Neutralizer": "Neutralizer",
"You received these rewards: ": "You received these rewards: ",
"Experience: +": "Experience: +",
"Flash & clear": "Flash & clear",
"Survivor": "Survivor",
"MOD_CHARGE": "CH. HANDLE",
"MOD_SCOPE": "SCOPE",
"Paramedic": "Paramedic",
"MOD_STOCK": "STOCK",
"MOD_RECIEVER": "RECEIVER",
"MOD_TACTICAL": "TACTICAL",
"MOD_HANDGUARD": "HANDGUARD",
"MOD_SIGHT_FRONT": "FRONT SIGHT",
"Skill '{0}' increased by {1}": "Skill '{0}' increased by {1}",
"Standing with {0} increased by {1}": "Standing with {0} increased by {1}",
"MOD_TACTICAL003": "TACTICAL",
"MOD_MAG_SHAFT": "MAG WELL",
"MOD_BIPOD": "BIPOD",
"Task": "Task",
"MOD_MAGAZINE": "MAGAZINE",
"Progress": "Progress",
"MOD_FOREGRIP": "FOREGRIP",
"MOD_PISTOL_GRIP": "PISTOL GRIP",
"ADD NOTE": "ADD NOTE",
"Survived": "Survived",
"WEIGHT": "Weight",
"MOD_TACTICAL002": "TACTICAL",
"Survival Rate Short": "SR: {0}%",
"MOD_MUZZLE": "MUZZLE",
"MOD_MOUNT": "MOUNT",
"Online Time Short": "Online: {0}h",
"MOD_SILENCER": "SILENCER",
"MOD_TACTICAL001": "TACTICAL",
"Combat": "Combat",
"(S) Survived": "(S) Survived",
"Raids Short": "R: {0}",
"KIA": "KIA",
"Physical": "Physical",
"Kills Death Rate Short": "K/D: {0}",
"Killed in action (KIA)": "Killed In Action (KIA)",
"Type": "Type",
"PATRON_IN_WEAPON": "CHAMBER",
"Average lifetime": "Average life span",
"Dogtag": "DOG TAG",
"ACTIVE TASKS": "ACTIVE TASKS",
"(S/R) Survival rate": "(S/R) Survival rate",
"Merchant": "Merchant",
"Kills Short": "K: {0}",
"NO ACTIVE TASKS": "NO ACTIVE TASKS",
"Mental": "Mental",
"LEVEL": "LEVEL:",
"Location": "Location",
"Special": "Special",
"SIDE": "SIDE",
"(K) Kills": "(K) Kills",
"(RT) Runs": "(RT) Run-throughs",
"All types": "All types",
"Status": "Status",
"Leave Rate Short": "LR: {0}%",
"Show:": "Show:",
"Most leveled": "Most leveled",
"Max S in a row": "S in a row",
"(R) Raids": "(R) Raids",
"Practical": "Practical",
"Overall lifetime": "Account lifetime",
"MIA": "Missing In Action (MIA)",
"NICKNAME": "NICKNAME",
"When you leave the raid you don’t get anything and also recieve Left the Action exit status.": "If you leave the raid now you will not receive experience and will be marked as a deserter.",
"DEATH TIME": "DEATH TIME",
"Most recent": "Most recent",
"remaining:": "remaining:",
"(LR) Leave rate": "(LR) Leave rate",
"(L) AWOL": "(L) AWOL",
"(K/D)": "(K/D)",
"Default": "Default",
"Preparing the game...": "Preparing the game...",
"NO KILLS": "NO KILLS",
"SAVAGE": "SCAV",
"Attention! Your character is still in the raid. Time remaining for reconnection {0}": "Attention! Your character is still in the raid. Reconnecting: {0}",
"Killed by": "Killed by",
"Died": "Died",
"Karma loss warning!": "You are losing Karma!",
"GET READY!": "GET READY!",
"Leaving the game...": "Leaving the game...",
"Awaiting players...": "Waiting for players...",
"Deploying in progress": "Deploying",
"Local game starting...": "Local game is starting...",
"BEAR": "BEAR",
"Avoid the engagement of your own PMC": "Avoid engaging your own PMC faction",
"Local game matching...": "Matching local game...",
"current:": "current:",
"Ammo ({0}) is not compatible. Need: {1}": "Ammo {0} is not compatible with this weapon. Ammo {1} is required",
"Avoid the engagement of all PMCs": "Avoid engaging all PMC factions",
"Loading...": "Loading...",
"Awaiting server response...": "Awaiting server response...",
"Game reconnection...": "Reconnecting to the game...",
"In equipment": "IN EQUIPMENT",
"WEAPON MODDING": "WEAPON MODDING",
"Scene loading...": "Loading scene...",
"CONFIRM LEAVE": "CONFIRM LEAVE",
"Func mods": "Functional mods",
"Matching...": "Matching...",
"Deploying in:": "Deploying in:",
"Welcome screen description": "Welcome to Escape from Tarkov!\r\nIn this game, you will have to fight for your life and survive the perils of Tarkov, a Russian city in the Norvinsk region on the brink of chaos and collapse. Your character is an operator of a Private Military Company (PMC), caught in a maelstrom of events right after the Contract Wars. The area is sealed off, and your operational command is not responding; former mission objectives have lost their purpose. Everybody has personal goals now – adapt and survive, escape the blockade or try to save others.\r\n\r\nBe prepared to die and lose everything you had with you in every raid you enter.\r\nKeep in mind that every drop in your internet connection or network hardware malfunction can lead to disconnection from the game with the consecutive death of your character and loss of all the gear you had with you or found in within your raid.\r\n\r\nYes, you will die, and most probably, very often, but remember – this is still a game. Best of luck out there!",
"USEC": "USEC",
"Equipped": "EQUIPPED",
"LOOT": "LOOT",
"meters": "meters",
"Revert your settings to default?": "Reset your settings to default?",
"Corpse": "Body",
"Left Arm": "LEFT ARM",
"RECONNECT": "RECONNECT",
"LEAVE_BTN": "LEAVE",
"Last game session": "Last game session",
"Map loading...": "Loading map...",
"Game world creating...": "Creating game world...",
"Vital parts": "Vital parts",
"Ratings": "Ratings",
"Left Hand": "LEFT HAND",
"Stomach": "STOMACH",
"leftleg": "L.LEG",
"Next": "Next",
"Chest": "THORAX",
"STASH": "STASH",
"NO (N)": "NO (N)",
"Survivor class": "Survivor class",
"{0}h": "{0}h",
"Head": "HEAD",
"{0}m": "{0}m",
"Back": "BACK",
"Gear parts": "Equipment parts",
"GEAR": "GEAR",
"Left Leg": "LEFT LEG",
"Summary": "Summary",
"Right Leg": "RIGHT LEG",
"ACCEPT": "ACCEPT",
"GAME CONDITIONS": "GAME TERMS",
"rightleg": "R.LEG",
"Right Arm": "RIGHT ARM",
"REMOVES CONTUSION": "REMOVES CONTUSION",
"Revert": "REVERT",
"Experience Needed for Next Level": "Experience Needed for Next Level",
"Savage matchmaker": "Begin raid as a Scav, a local bandit with a random set of gear. Tarkov is your home, you make the rules!",
"Ready!": "READY!",
"Scav": "Scav",
"SKILLS": "SKILLS",
"YES (Y)": "YES (Y)",
"Achievements": "Achievements",
"RAG FAIR": "FLEA MARKET",
"MERCHANTS": "DEALERS",
"BEAR Matchmaker": "Get into a raid and, as your main character, ex-BEAR PMC operator, do everything necessary to escape from Tarkov alive.",
"AUCTIONS": "AUCTIONS",
"MAP": "MAP",
"REMOVES PAIN": "REMOVES PAIN",
"REMOVES BLOODLOSS": "Stops bloodloss",
"MASTERING": "MASTERING",
"DEAL!": "DEAL!",
"HEALTH_TAB": "HEALTH",
"Achiev.": "Achiev.",
"Pmc": "PMC",
"NOTES": "NOTES",
"InMenu": "Menu",
"RESUME": "RESUME",
"REMOVES TOXICATION": "REMOVES TOXICATION",
"Save": "SAVE",
"REMOVES RADIATION EXPOSURE": "REMOVES RADIATION EXPOSURE",
"A LOT": "A LOT",
"AllGearAndLootLost": "All gear and loot (found or brought) has been lost.",
"REMOVES FRACTURE": "REMOVES FRACTURE",
"InRaid": "Raid",
"Cancel": "Cancel",
"ForbiddenPassword": "Invalid password format",
"ExitConfirm": "Are you sure you want to exit?",
"USEC Matchmaker": "Begin a raid as your main character, an ex-USEC PMC operator, do everything necessary to escape from Tarkov alive.",
"Exit": "EXIT",
"CONFIRMATION": "CONFIRMATION",
"Right Hand": "RIGHT HAND",
"Shoot": "Fire",
"DISCONNECT": "DISCONNECT",
"INVITE": "INVITE",
"READY": "READY",
"BuyingInsuranceAndContainersWillSaveLoot": "Buying insurance and secured containers will save loot and gear in case you die whilst in a raid.",
"Dialog is not selected yet": "Chat is not selected yet",
"Profile is banned": "This profile is banned",
"GetOut": "Get out",
"LoginExist": "Login already exists",
"Registration date": "Registration date",
"Item examined: ": "Item examined: ",
"NotEqual": "Password doesn't match",
"Prone": "Prone",
"TimeoutError": "Timeout Error",
"Walk": "Walk",
"ShootingMode": "Fire Mode",
"Previous": "Previous",
"InputError": "Input error",
"Interact": "Interact",
"WeaponPunch": "Buttstroke",
"LeftAlt": "Left Alt",
"Escape": "Back",
"SecondaryWeapon": "Secondary weapon",
"Duck": "Duck",
"ThrowGrenade": "Throw grenade",
"SprintAndBreath": "Sprint and Hold Breath",
"ReloadWeapon": "Reload weapon",
"Aim": "Aim",
"Slot6": "Slot 6",
"Holster": "Holster",
"ExamineWeapon": "Examine weapon",
"Knife": "Knife",
"QuickKnife": "Draw Knife",
"SpecialActionModifier": "Special Action Modifier",
"Eyewear": "Eyewear",
"PrimaryWeaponFirst": "Weapon on the sling",
"Jump": "Jump",
"LeanLockLeft": "Lean left",
"DropItem": "Drop Item",
"PrimaryWeaponSecond": "Weapon on the back",
"ChangePointOfView": "Change POV",
"CheckAmmo": "Check ammo",
"Slot8": "Slot 8",
"LeanLockRight": "Lean right",
"Slot5": "Slot 5",
"Backpack": "Backpack",
"FaceCover": "Face cover",
"ToggleGoggles": "Toggle NVG",
"Armor": "Armor",
"Slot9": "Slot 9",
"Mumble": "Mumble",
"Headwear": "Headwear",
"Slot0": "Slot 0",
"WatchTime": "Check Time",
"Slot4": "Slot 4",
"Warning! You tried to leave this raid by disconnecting, either accidentally or on purpose. ": "Warning! You tried to leave this raid by disconnecting.",
"registrationDate": "Registration date",
"Pockets": "Pockets",
"FirstPrimaryWeapon": "On Sling",
"TacticalVest": "Tactical Rig",
"Slot7": "Slot 7",
"CheckChamber": "Check chamber",
"ArmorVest": "Body Armor\n",
"ToggleLauncher": "Toggle Underbarrel Weapon",
"SecondPrimaryWeapon": "On Back",
"Common stats": "Common stats",
"PGrip": "Pist.Grip",
"Earpiece": "Earpiece",
"Stock": "Stock",
"Scabbard": "Scabbard",
"survClass": "Survivor class",
"Magazine": "Magazine",
"Barrel": "Barrel",
"lastSession": "Last session",
"Shaft": "Shaft",
"SecuredContainer": "Pouch",
"Foregrip": "Foregrip",
"RETURN TO RAID": "RETURN TO RAID",
"expSurvive": "Survival Experience",
"INSPECT": "INSPECT",
"DON'T TRY TO LEAVE": "DON'T TRY TO LEAVE",
"currWinStreak": "Current win streak",
"expLoot": "Looting Experience",
"MODDING": "MODDING",
"ratingExpPos": "EXP rank",
"bloodLost": "Blood lost",
"bodypartsLost": "Limbs lost",
"Please try to avoid ending the raid this way, or you will receive “leave” penalty. Your character is left in the raid without your control. You have a time-limited ability to reconnect to the raid.": "Please do not try to leave a raid by disconnecting. Ending a raid prematurely will give you a \"leave\" penalty. You may reconnect to the raid for a limited time.",
"Charge": "Bolt",
"Receiver": "Receiver",
"exhaustions": "Exhaustion",
"firearmsDeaths": "Firearms deaths",
"Health and physical condition": "Health and physical condition",
"Battle category": "Battle category",
"contusions": "Bruises",
"expHeal": "Healing Experience",
"expKill": "Kill Experience",
"knifeDeaths": "Melee weapon deaths",
"foodDrinksFound": "Provisions found",
"medicineUsed": "Medicine used",
"dehydrations": "Dehydration",
"drinksUsed": "Drinks consumed",
"bodiesLooted": "Bodies looted",
"foodUsed": "Food consumed",
"SEARCHING...": "SEARCHING",
"throwFound": "Throwable weapons found",
"maxWinStreak": "Longest win streak",
"explDeaths": "Explosion deaths",
"fractures": "Fractures",
"keysFound": "Keys found",
"starvDeaths": "Starvation deaths",
"unlockedSafes": "Unlocked safes",
"kmTraveled": "Km traveled",
"hpHealed": "HP healed",
"eqipFound": "Equipment found",
"1030Kills": "11-30-leveled players killed",
"100Kills": "Level 100 players killed",
"casesOpened": "Cases opened",
"ammoFound": "Ammo found",
"ammoUsed": "Ammo used",
"stationHeals": "Intreatment heals",
"weapFound": "Weapons found",
"specFound": "Special weapons found",
"damApplied": "Damage dealt",
"3050Kills": "31-50-leveled players killed",
"creditsFound": "Credits found",
"fatalHits": "Fatal hits",
"overallAccr": "Overall accuracy",
"headshots": "Headshots",
"dehydrDeaths": "Dehydration deaths",
"casesFound": "Cases found",
"creditsSaved": "Credits saved",
"modsFound": "Mods found",
"bearKills": "BEARs killed",
"bartitemsFound": "Barter goods found",
"contFound": "Containers found",
"placesLooted": "Places looted",
"hitCount": "Hit count",
"usecKills": "USECs killed",
"knifeKills": "Knife kills",
"7099Kills": "71-99-leveled players killed",
"SetMessageResponse": "Response to the message",
"mgKills": "Machinegun Kills",
"pistolKills": "Pistol kills",
"weapBroken": "Weapons broken",
"knifesBroken": "Knives broken",
"savageKills": "Scavs killed",
"smgKills": "SMG kills",
"010Kills": "0-10-leveled players killed",
"quadKills": "Quad kills",
"longshots": "Longshots",
"tripleKills": "Triple kills",
"pmcKills": "PMCs killed",
"explKills": "Explosive Kills",
"sniperKills": "Sniper Kills",
"5070Kills": "51-70-leveled players killed",
"longshotDist": "Longest shot distance",
"grenadeKills": "Grenade kills",
"fighterClass": "Fighter class",
"carbineKills": "Carbine kills",
"doubleKills": "Double kills",
"shotgunKills": "Shotgun kills",
"lessDamagedPart": "Least damaged area",
"StatFoundMoneyUSD": "USD found",
"Immunity": "Immunity",
"glKills": "Grenade launcher kills",
"BattleCategory": "Combat",
"favLocation": "Favorite location",
"dmrKills": "DMR kills",
"killStreak": "Longest kill streak",
"Strength": "Strength",
"freqDeathPart": "Most frequently hit area",
"QUICK USE": "QUICK USE",
"assaultKills": "Assault rifle kills",
"suicides": "Suicides",
"ELITE Level": "ELITE Level",
"Charisma": "Charisma",
"Health": "Health",
"freqLoot": "Most frequent loot item found",
"StatFoundMoneyEUR": "EUR found",
"StatFoundMoneyRUB": "RUB found",
"specKills": "Special weapon kills",
"LootingCategory": "Looting",
"SniperRifle": "Sniper rifle",
"Reconnection is not available at this moment due to testing purposes": "Reconnection is not available at this moment due to testing purposes",
"Intellect": "Intellect",
"StressResistance": "Stress Resistance",
"SELECT REPAIRER": "SELECT REPAIRER",
"Vitality": "Vitality",
"Endurance": "Endurance",
"Metabolism": "Metabolism",
"The Game servers are too busy or unavailable right now. Please try again later.": "The game servers are too busy or unavailable right now. Please try again later.",
"EXAMINING": "EXAMINING",
"ExceptionItem": "This merchant can't repair that item",
"Level ": "Level: ",
"PlantLocationDescription": "The industrial estate and facilities of chemical factory #16 were rented out illegally to the TerraGroup company. During the Contract Wars, this factory was a hotbed for numerous firefights between USEC and BEAR operatives that determined control over the entire Tarkov industrial district. With time, the factory premises were converted into a shelter for local civilians, Scavs, along with the occasional USEC or BEAR operators.",
"Exceptions:": "Exceptions:",
"Repair price rate": "Repair price",
"bad": "bad",
"Perception": "Perception",
"Pistol": "Pistol",
"Memory": "Memory",
"Attention": "Attention",
"NotEnoughMoney": "Not enough money",
"Repair quality:": "Repair quality:",
"very good": "very good",
"Repair speed:": "Repair speed:",
"fine": "fine",
"instant": "instant",
"very bad": "very bad",
"BrokenItem": "Item is completely broken and needs full repair",
"SELECT DESIRED CONDITION": "SELECT DESIRED CONDITION",
"CASH IN STASH: ": "CASH IN STASH: ",
"TECHNICAL CONDITION": "TECHNICAL CONDITION",
"SMG": "SMG",
"LMG": "LMG",
"good": "good",
"HMG": "HMG",
"DrawMaster": "Draw Master",
"AUTO": "AUTO",
"Repair will take out {0} points ({1}%) of maximum durability": "Repair will cost {0} points for ({1}%) durability",
"Sniper": "Sniper",
"Misc": "Misc",
"REPAIR: ": "REPAIR: ",
"REPAIR TIME: ": "REPAIR TIME: ",
"DP TO REPAIR: ": "DP TO REPAIR: ",
"FieldMedicine": "Field Medicine",
"Shotgun": "Shotgun",
"Launcher": "Launcher",
"TOTAL SUM TO PAY: ": "TOTAL SUM TO PAY: ",
"AdvancedModding": "Advanced Modding",
"Revolver": "Revolver",
"VitalityDescription": "Vitality improves your chances of surviving a wound by decreasing the possibility of bleeding and instant death through critical damage of a body part.",
"Assault": "Assault Rifle",
"Melee": "Melee",
"WeaponTreatment": "Weapon Maintenance",
"Handover items to trader": "Turn in items to merchant",
"AimMaster": "Aim Master",
"AttachedLauncher": "Underbarrel Launcher",
"BearAksystems": "Bear AK Systems",
"Throwing": "Throwables",
"BearRawPower": "Bear Raw Power",
"WeaponModding": "Weapon Modding",
"Sniping": "Sniping",
"FirstAid": "First Aid",
"ProneMovement": "Prone Movement",
"Troubleshooting": "Troubleshooting",
"PerceptionDescription": "Increases the hearing distance, improves aiming concentration and makes detection of the loot easier.",
"Cleanoperations": "Clean operations",
"LightVests": "Light Vests",
"CovertMovement": "Covert Movement",
"HeavyVests": "Heavy Vests",
"DMR": "DMR",
"Items in stash selected:": "Items in stash selected:",
"NightOps": "Night Ops",
"SilentOps": "Silent Ops",
"RecoilControl": "Recoil Control",
"StrengthDescription": "Increasing strength allows you to jump higher, sprint faster, hit harder, throw farther, and carry more weight.",
"Freetrading": "Free Trading",
"BearHeavyCaliber": "Bear Heavy Caliber",
"BearAuthority": "Bear Authority",
"MetabolismDescription": "Healthy metabolism improves and extends the effects of eating and drinking, and sustains the physical skills longer.",
"Taskperformance": "Task Performance",
"BearAssaultoperations": "Bear Assault Operations",
"StressResistanceDescription": "Stress resistance improves the chances of withstanding the injury shock, shaking hands, and tremors.",
"Barter": "Barter",
"Shadowconnections": "Shadow Connections",
"RevolverDescription": "Revolver handling skill.",
"ImmunityDescription": "Affects the susceptibility to illnesses and the effectiveness of their treatment.",
"PistolDescription": "Pistol handling skill.",
"HealthDescription": "Good health speeds up the recovery from the damage sustained in the raids, decreases the probability of fractures and lowers the energy and dehydration rate.",
"CharismaDescription": "Charisma affects the prices offered by merchants and the rate of gaining reputation with them.",
"VitalityBuffSurviobilityInc": "Decreases chance of dying by losing a limb [(-{0:0%})]",
"SniperDescription": "Sniper rifle handling skill.",
"CovertMovementDescription": "Covert movement makes your steps less loud and reduces the hearing distance.",
"EnduranceDescription": "Endurance influences the amount of stamina and the rate of exhaustion while running or jumping, as well as holding and restoring breath.",
"MemoryDescription": "Trained skills last longer before they start to fade",
"LMGDescription": "Light machinegun handling skills",
"SMGDescription": "SMG handling skill.",
"LauncherDescription": "Grenade launcher handling skills",
"ThrowingDescription": "Throwing weapons handling skills",
"LightVestsDescription": "Light body armor wearing skill improves mobility and reduces amount of received penetration and melee damage to health.",
"ProneMovementDescription": "Prone movement becomes faster and quieter with exeprience.",
"AssaultDescription": "Assault weapons handling skill.",
"AttachedLauncherDescription": "Underbarrel grenade launcher handling skills",
"AttentionDescription": "Attention is useful for looting containers. It increases the looting speed.",
"FieldMedicineDescription": "Field surgery expertise facilitates application of splints and bandages and reduces the chance of repeated bleeding.",
"HMGDescription": "Heavy machinegun handling skills",
"IntellectDescription": "High intellect boosts the speed of item examination, lock picking, and improves the quality of weapon repairs.",
"MeleeDescription": "Melee weapons handling skills",
"AimMasterDescription": "Mastering aim reduces aiming time and barrel swayimmediately after.",
"EnduranceBreathElite": "Physical exertion does not cause apnea",
"ShotgunDescription": "Shotgun handling skill.",
"SearchDescription": "Effective and quick body search skill",
"SnipingDescription": "Sniping skill reduces recoil when aiming, especially when prone, and allows to hold breath longer. ",
"FirstAidDescription": "First aid skills make use of first aid kits quicker and more effective.",
"StrengthBuffElite": "Only backpack weight is counted",
"RecoilControlDescription": "Greater control over recoil reduces horizontal spread, making it more predictable.",
"HeavyVestsDescription": "Heavy body armor wearing skill reduces amount of received penetration health damage, explosive damage to health and armor and improves mobility.",
"MiscDescription": "Miscellaneous weapons handling skills",
"DrawMasterDescription": "Draw mastering makes switching between weapons faster.",
"StrengthBuffSprintSpeedInc": "Increases sprint speed [(+{0:0%})]",
"EnduranceBuffRestorationTimeRed": "Decreases breath recovery time [(-{0:0%})]",
"DMRDescription": "Designated marksman rifle handling skills",
"TroubleShootingDescription": "Troubleshooting skill facilitates rectification of weapon malfunctions.",
"EnduranceBuffBreathTimeInc": "Increases breathholding time [(+{0:0%})]",
"NightOpsDescription": "Operating at night makes movement easier, and experience grows faster than usual. And, of course, it reflects on the prices of night vision assists.",
"WeaponModdingDescription": "Skill of basic weapon modding on the go increases the mod ergonomics and reduces silencer wear.",
"AdvancedModdingDescription": "Deft use of mutitool makes advanced modding quicker and less punishing for weapon mobility.",
"SilentOpsDescription": "The skill of staying undetected in all aspects of the raid operation through improved melee speed and reduced volume of doors and looting sounds.",
"StrengthBuffLiftWeightInc": "Increases carrying weight [(+{0:0%})]",
"EnduranceBuffEnduranceInc": "Increases stamina [(+{0:0%})]",
"StrengthBuffJumpHeightInc": "Increases jump height [(+{0:0%})]",
"EnduranceBuffJumpCostRed": "Descreases jump stamina drain [(-{0:0%})]",
"StrengthBuffMeleePowerInc": "Increases melee strike power [(+{0:0%})]",
"StrengthBuffMeleeCrits": "Chance to deal critical melee damage [({0})]",
"VitalityBuffBleedChanceRed": "Decreases chance of bleeding [(-{0:0%})]",
"LockpickingDescription": "Lock picking skill",
"StrengthBuffThrowDistanceInc": "Increases throw distance [(+{0:0%})]",
"HealthBreakChanceRed": "Decreases chance of fractures [(-{0:0%})]",
"WeaponTreatmentDescription": "Weapon service and maintenance skills",
"VitalityBuffRegeneration": "Increases health regeneration in battle",
"HealthEnergy": "Decreases energy consumption [(-{0:0%})]",
"HealthEliteAbsorbDamage": "Damage absorbtion",
"HealthOfflineRegenerationInc": "Increases offline regeneration [(+{0:0%})]",
"IntellectEliteContainerScope": "Guess container content without searching",
"MetabolismEnergyExpenses": "Decreases energy consumption and dehydration rate [(-{0:0%})]",
"MetabolismEliteNoForget": "Physical skills can't be forgotten",
"PerceptionHearing": "Increases hearing distance [(+{0:0%})]",
"HealthElitePosion": "Poison immunity level [({0})]",
"StressTremor": "Decreases tremor oscillation [(-{0:0%})]",
"MetabolismPhysicsForget": "Decreases rate of forgetting physical skills [(-{0:0%})]",
"HealthHydration": "Decreases dehydration rate [(-{0:0%})]",
"VitalityBuffBleedStop": "All bleeding stop spontaneously",
"MetabolismEliteBuffNoDyhydration": "Zero chance of dehydration and exhaustion effects",
"PerceptionLootDot": "Increases loot detection radius [(+{0:0%})]",
"StressPainChance": "Decreases chance of getting pain shock [(-{0:0%})]",
"CharismaBuff2": "Increases merchants loyalty rate [(+{0:0%})]",
"DrawMasterSpeed": "Increases weapon draw speed by [(+{0:0%})]",
"PerceptionmEliteNoIdea": "Loot proximity notification",
"IntellectEliteNaturalLearner": "You do not need a manual to examine this item",
"CharismaBuff1": "Decreases merchants cash prices [(-{0:0%})]",
"StressBerserk": "Berserk mode access",
"PerceptionFov": "Enhanced aiming concentration [(+{0:0%})]",
"MemoryMentalForget1": "Decreases the rate at which you forget [(-{0:0%})]",
"IntellectLearningSpeed": "Increases item examination speed [(+{0:0%})]",
"IntellectEliteAmmoCounter": "Ammo counter",
"AttentionRareLoot": "Increases chance to find a better loot [(+{0:0%})]",
"MetabolismRatioPlus": "Enhances food and drink positive effects [(+{0:0%})]",
"MemoryMentalForget2": "Decreases rollback of skill levels [(-{0:0%})]",
"MemoryEliteMentalNoDegradation": "Now you won't forget any skills",
"WeaponReloadBuff": "Increases reload speed [(+{0:0%})]",
"WeaponAccBuff": "Increases weapon accuracy [(+{0:0%})]",
"CharismaEliteBuff2": "Increases profit from every transaction [(+{0:0%})]",
"AttentionEliteExtraLootExp": "Doubles your looting EXP",
"CharismaEliteBuff1": "You are the first to know the latest trading news",
"CovertMovementSoundRadius": "Decreases Covert Movement Sound Radius [(-{0:0%})]",
"AttentionEliteLuckySearch": "Increases chance of an instant find [({0})]",
"IntellectWeaponMaintance": "Increases weapon repair quality [(+{0:0%})]",
"AttentionLootSpeed": "Increases looting speed",
"MapMarkerType_LockedStuff": "Locked",
"No": "No",
"Split": "SPLIT",
"DrawMasterElite": "Increases weapon draw speed by [(+{0:0%})]",
"MapLegend": "LEGEND",
"RecoilControlImprove": "Improves recoil control by [(+{0:0%})]",
"MapMarkerType_Important": "Important",
"MED USE TIME": "MED USE TIME",
"WeaponRecoilBuff": "Reduces weapon recoil [(+{0:0%})]",
"ProneMovementSpeed": "Increases Prone Movement Speed [(+{0:0%})]",
"EditMapMarker": "EDIT MARKER",
"Transfer": "TRANSFER",
"CovertMovementSoundVolume": "Sound of steps on common surfaces is [{0:0%}] quieter.",
"AimMasterElite": "Increases aim speed [(+{0:0%})]",
"SIZE": "SIZE",
"MapMarkerType_Other": "Unknown/other",
"AimMasterSpeed": "Increases AimMasterSpeed [(+{0:0%})]",
"Mod": "Mod",
"PocketMapMarkersLimitReached": "Reached map marker limit",
"RecoilControlElite": "Improves recoil control by [(+{0:0%})]",
"MapMarkerType_Loot": "Loot",
"MAXCOUNT": "MAX COUNT",
"EmptyMapSlotMessage": "There are no maps in your inventory",
"Alert": "Alert",
"Yes": "Yes",
"ProneMovementVolume": "Decreases Prone Movement Volume [(-{0:0%})]",
"USEALL": "USE ALL",
"ENERGY": "ENERGY",
"Goggles": "Goggles",
"HP RESOURCE": "HP RESOURCE",
"Ammo": "Ammo",
"OK": "OK",
"Vest": "Vest",
"AimMasterWiggle": "Increases AimMasterWiggle [(+{0:0%})]",
"ProneMovementElite": "Increases ProneMovementElite [(+{0:0%})]",
"Use": "USE",
"HYDRATION": "HYDRATION",
"Keys": "Keys",
"StatsItems": "Items",
"RaidModdable": "CAN BE MODDED IN RAID",
"Weapon": "Weapon",
"Meds": "Meds",
"KNIFE HIT SLASH RATE": "KNIFE HIT SLASH RATE",
"MOBILITY": "MOBILITY",
"EXPLOSION DISTANCE": "EXPLOSION RADIUS",
"StatsStationaryContainer": "Stationary containers",
"MONEY AMOUNT": "CASH BALANCE",
"Are you sure you want to destroy": "Are you sure you want to destroy",
"FOOD USE TIME": "FOOD USE TIME",
"Info": "Info",
"Grenade": "Grenade",
"Food": "Food",
"StatsDoorsUnlocked": "Unlocked doors",
"KNIFE HIT RADIUS": "HIT RADIUS",
"Rig": "Rig",
"All": "All",
"FRAGMENTS COUNT": "FRAGMENTS COUNT",
"CONTAINER TYPE": "CONTAINER TYPE",
"StatsLooting": "Looting Experience",
"KNIFE HIT STAB RATE": "KNIFE HIT STAB RATE",
"Container": "Container",
"KNIFE HIT SLASH DAM": "CHOP DAMAGE",
"KNIFE HIT STAB DAM": "STAB DAMAGE",
"StatsTreatment": "Treatment Experience",
"EXPLOSION DELAY": "EXPLOSION DELAY",
"StatsCausedHeavyDamage": "Inflicted heavy damage",
"InputTextPlaceholder": "Enter text",
"StatsExpTrigger": "Exploration bonus",
"MarkerDelete": "Delete marker",
"MAXIMUM THROW DAMAGE": "MAXIMUM DAMAGE PER FRAGMENT",
"BULLET SPEED": "BULLET VELOCITY",
"StatsElimination": "Elimination",
"ExpBonusRunner": "Run Through",
"ExpBonusMissingInAction": "Missing in Action",
"StatsDoorsBreached": "Doors Breached",
"StatsCombatExperience": "Combat experience",
"StatsEnergy": "Food consumption",
"MarkerCreate": "Create marker",
"ExpBonusKilled": "Killed in Action (KIA)",
"ExpBonusLeft": "Left the Action",
"StatsHeadshot": "Headshot bonus",
"MarkerEdit": "Edit marker",
"Next Loyalty Level:": "Next Loyalty Level:",
"StatsExploring": "Exploring experience",
"Services:": "Services:",
"StatsStreak": "Streak bonus",
"Standing": "Standing",
"Next LL requirements:": "Next LL requirements:",
"Location Overloaded": "Overloaded",
"StatsEscape": "Escape bonus",
"ExpBonusSurvived": "Survived",
"No Traders": "NO MERCHANTS AVAILABLE",
"Buys:": "Buys:",
"Spent": "Spent",
"StatsHydration": "Drink consumption",
"Player level": "Player level",
"StatsHealed": "Healing",
"Sells:": "Sells:",
"Very bad standing": "very bad",
"Watch Intro": "watch intro",
"Dislocation": "Disposition",
"Excellent standing": "excellent",
"REGROUP": "REGROUP",
"HOLDPOSITION": "HOLD POSITION",
"Location Not Available": "Not Available",
"Neutral standing": "neutral",
"Spent short": "spent",
"Voice": "Voice",
"Horrible standing": "horrible",
"Good standing": "good",
"Loyalty level (LL)": "Loyalty level (LL)",
"TASKS": "TASKS",
"Bad standing": "bad",
"No items selected": "No items selected",
"Voice 1": "Voice 1",
"Current attitude:": "Current attitude:",
"GOGOGO": "GO GO GO",
"BUY": "BUY",
"SELL": "SELL",
"SUPPRESS": "SUPPRESS",
"SERVICES": "SERVICES",
"FIRE": "FIRE",
"enter item name": "enter item name",
"To spend": "To spend",
"Very good standing": "very good",
"You in trading": "you",
"SILENCE": "SILENCE",
"COMMAND": "COMMAND",
"ATTENTIONGESTURE": "ATTENTION",
"HOLD FIRE": "HOLD FIRE",
"GETINCOVER": "TAKE COVER",
"FOLLOWME": "FOLLOW ME",
"TO SELL": "TO SELL",
"REACTION": "REACTION",
"SPREADOUT": "SPREADOUT",
"Voice 2": "Voice 2",
"You don't have some items to finish the deal": "You don't have some items required to finish the deal",
"Equivalent sum of the deal": "Cash equivalent of the deal",
"GOFORWARD": "GO FORWARD",
"KNIFESONLY": "KNIVES ONLY",
"SHOWCASE": "SHOWCASE",
"Autofill": "Fill items",
"Clear table": "Clear table",
"CONTACT": "CONTACT",
"HELP": "HELP",
"TEAM STATUS": "TEAM STATUS",
"GETBACK": "GET BACK",
"GOLOOT": "GET THE LOOT",
"QuestIsNew": "new!",
"COVERME": "COVER ME",
"HEALTH STATUS": "HEALTH STATUS",
"STOP": "STOP",
"ENEMY": "ENEMY",
"QuestsShowCompleted": "Show сompleted",
"QuestsShowLocked": "Show locked",
"ONYOUROWN": "ON YOUR OWN",
"SelectedQuest": "Selected task",
"QuestRecieveRequared": "(click COMPLETE to receive)",
"Item to purchase": "Item to purchase",
"QuestStatusAvailableForFinish": "finished!",
"QuestStatusAvailableForStart": "ready",
"QuestRewardsTitle": "Awards",
"The items needed from your stash:": "This item(s) is required from your stash:",
"Price changed error": "Sorry, the price has already changed",
"QuestStatusSuccess": "completed",
"QuestRewardsRecieved": "(received)",
"TimeDaysShort": "day(s)",
"QuestRequirementsTitle": "TASK UNLOCK REQUIREMENTS",
"QuestStatusStarted": "active!",
"Complete": "COMPLETE",
"NotifierQuestAvailableForFinish": "Quest {0} is ready to be completed",
"QuestTimeLimited": "time limited",
"QuestStatusLocked": "Locked",
"QuestTimeLimit": "time limit:",
"QuestInitialsEquipment": "Initial equipment",
"QuestTypeExperience": "Experience",
"QuestStatusFail": "failed",
"Abort": "ABORT",
"Objectives": "Objective(s)",
"SkillLevelUpMessage": "Skill {0} leveled up to {1}",
"QuestTypePickUp": "Pickup",
"QuestTypeMulti": "Multi",
"QuestTypeElimination": "Elimination",
"QuestTypeDiscover": "Discovery",
"NotifierQuestFail": "Quest {0} objective failed",
"NotifierQuestAvailableForStart": "Quest {0} is now available",
"CreatingPools": "Generating item pools...",
"Loading loot... LoadingBundles": "Loading loot...",
"Connecting to server": "Connecting to server...",
"QuestTypeLevelling": "Leveling",
"LoadingBundles": "Loading data files...",
"SCAV LOOT TRANSFER": "SCAV LOOT TRANSFER",
"QuestTypeLoyalty": "Loyalty",
"QuestTypeCompletion": "Completion",
"QuestTypeExploration": "Exploration",
"Inventory Errors/Not examined target install": "Cannot apply to unexamined item",
"Connection to server lost": "Server connection lost",
"Inventory Errors/Not examined equip": "Cannot equip unexamined item",
"QuestTypeSkill": "Skill",
"SELECT INFILTRATION AREA ON": "SELECT INFILTRATION AREA ON",
"Painkiller": "On painkillers",
"Awaiting session start...": "Awaiting session start...",
"Inventory Errors/Not moddable without multitool": "Multitool is required to attach",
"QuestTypeStanding": "Standing",
"Loading objects...": "Loading objects...",
"Loading loot... CreatingPools": "Creating loot pools...",
"Inventory Errors/Cannot apply item": "Cannot apply item",
"Inventory Errors/Item is incompatible": "Item is incompatible",
"Wound": "Fresh wound",
"Warning! You don’t have a proper map in inventory!": "Warning! You don’t have the proper map in your inventory!",
"Inventory Errors/Slot is blocked": "{0} is blocking this slot",
"QuestTypeMerchant": "Merchant",
"Synchronizing with other players": "Synchronizing with other players...",
"Invalid EXFIL Point": "Invalid EXFIL point",
"Inventory Errors/Cannot resize": "Cannot install. Not enough space to resize the item.",
"NO MAP IN INVENTORY": "NO MAP IN INVENTORY",
"Inventory Errors/Bad key": "Wrong key",
"Inventory Errors/No vital parts": "Cannot equip the weapon. Some of the vital parts are missing ({0}).",
"NO MAP": "NO MAP",
"Inventory Errors/Not moddable in raid": "Cannot attach while in raid",
"Inventory Errors/Not examined install": "Cannot install unexamined item",
"Tremor": "Tremor",
"TURNON": "TURN ON",
"Size change": "SIZE CHANGE",
"Inventory Errors/Item not applicable": "Cannot apply to item",
"Inventory Errors/Cannot load attached magazine": "Cannot load ammo while magazine is attached",
"Factory Far Corner": "Factory Far Corner",
"Random Entry point": "Random Entry Point",
"RAT": "A RAT!",
"Identifier": "Source string",
"StayInEpOutside": "Get back in the extraction point",
"RIGHT: ": "RIGHT: ",
"StayInEpInside": "Stay in the extraction point",
"Inventory Errors/Ammo is incompatible": "Wrong ammo type",
"Trailer Park Workers Shack": "Trailer Park Workers' Shack",
"Inventory Errors/Magazine is full": "Magazine is full",
"LEFT: ": "LEFT: ",
"MOD_EQUIPMENT": "GEAR",
"FOLD": "FOLD",
"FindEp": "Find an extraction point",
"UP: ": "UP: ",
"MOD_NVG": "SHROUD",
"Smuggler's Boat": "Smuggler's Boat",
"Military Checkpoint": "Scavs checkpoint",
"Show icons": "Show icons",
"UNFOLD": "UNFOLD",
"MOD_EQUIPMENT_000": "ARCH",
"TURNOFF": "TURN OFF",
"Random entry point will be selected. Aquire map to have an ability to select raid entry points.": "Random entry point will be selected. Aquire map to have the ability to select raid entry points.",
"MOD_EQUIPMENT_001": "HEADSET",
"Old Azs Gate": "Old Gas Station",
"Trailer Park": "Trailer Park",
"Factory Shacks": "Factory Shacks",
"ZB-1011": "ZB-1011",
"NEEDHELP": "NEED HELP",
"Beyond Fuel Tank": "Passage between rocks",
"DOWN: ": "DOWN: ",
"Administration Gate": "Administration Gate",
"Dorms V-Ex": "Dorms V-Ex",
"RUAF Roadblock": "RUAF Roadblock",
"Crossroads": "Crossroads",
"Old Gas Station": "Old Gas Station",
"ZB-1012": "ZB-1012",
"Warehouse 4": "Warehouse 4",
"House": "House",
"Warehouse 17": "Warehouse 17",
"Riverside": "Riverside",
"Shack": "Military Base CP",
"Boiler Tanks": "Boiler Tanks",
"West Gate": "West Gate",
"Railroad To Military Base": "Railroad To Military Base",
"Tunnel": "Tunnel",
"Village": "Village",
"Camera Bunker Door": "Camera Bunker Door",
"WeaponErgonomicsBuff": "Improves weapon ergonomics [(+{0:0%})]",
"Old Road Gate": "Old Road Gate",
"Old Station": "Old Station",
"Ruined House Fence": "Ruined House Fence",
"Office Window": "Office Window",
"Gate 3": "Gate 3",
"Railroad To Tarkov": "Railroad To Tarkov",
"Customs": "Customs",
"Railroad To Port": "Railroad To Port",
"Pier Boat": "Pier Boat",
"UN Roadblock": "UN Roadblock",
"Sniper Roadblock": "Sniper Roadblock",
"Gate 2": "Gate2",
"Scav House": "Scav House",
"South Fence Passage": "South Fence Passage",
"Gate 0": "Gate 0",
"CCP Temporary": "CCP Temporary",
"ZB-016": "ZB-016",
"Cellars": "Cellars",
"ZB-014": "ZB-014",
"Lighthouse": "Lighthouse",
"Yas been transfered": "Has been transfered",
"West Border": "West Border",
"Rock Passage": "Rock Passage",
"Road to Customs": "Road to Customs",
"RWing Gym Entrance": "RWing Gym Entrance",
"South V-Ex": "South V-Ex",
"EXFIL": "EXFIL",
"Svetliy Dead End": "Svetliy Dead End",
"Adm Basement": "Adm Basement",
"Tutorial_TabOverall_Title": "General stats",
"East Gate": "East Gate",
"Wrecked Road": "Ruined Road",
"Inventory Errors/Moving to trader": "Cannot insert items into merchant's slot",
"Extraction point is found! Time to EXFIL!": "Extraction point found! Time to EXFIL!",
"Extraction point is locked! Bring": "Extraction point is locked! Bring",
"The Boat": "The Boat",
"Mountain Stash": "Mountain Stash",
"OpticCalibrationSwitchUp": "Scope elevation up",
"Tutorial_ConfirmationDialog_Accept": "Continue",
"Gate To Factory": "Gate To Factory",
"Extraction point is found!": "Extraction point found!",
"Outskirts": "Outskirts",
"Has been transfered": "Has been transfered",
"Bring": "Bring",
"You still have untransfered items. Are you sure you want to end the transfer? You will not be able to return to this process later.": "You still have untransfered items. Are you sure you want to end the transfer? You will not be able to return to this process later.",
"Tutorial_SecondTitle": "TUTORIAL",
"Tutorial_TabOverall_Description": "This is your main character. Here, it shows your level, the number of raids and kills, your efficiency and other stats. \\n\\nInfo from all tabs is available both in the Character section of the main menu and by pressing Tab in a raid.",
"Outskirts Water": "Outskirts Water",
"MetabolismPhysicsForget2": "Decreases maximum scale of forgetting physical skills",
"Dead Man's Place": "Dead Man's Place",
"WeaponDoubleMastering": "Doubles mastering gain",
"Inventory Errors/Conflicting slot": "Conflicting slot {0}",
"Tutorial_TabGearQuickBar_Title": "Chest rig / Tactical vest",
"Are you sure you want to cancel the transfer? You will not be able to return to this process later": "Are you sure you want to cancel the transfer? You will not be able to return to this process later",
"WeaponStiffHands": "Increases Weapon Ergonomics [(+{0:0%})]",
"Tutorial_CloseConfirmationDialog_Accept": "Yes",
"factory4_night": "Night Factory",
"Tutorial_TabHealth_Description": "The Health tab displays the state of your health by body part, current levels of hydration and energy, and other characteristics. \\n\\nYou can also track the state of each body part separately. For example, if you received a bleeding wound to the leg, it will be reflected with the appropriate status icon. By dressing the wound, you’ll be able to stop bleeding and subsequent loss of hit points. \\n\\nThoroughly prepare for raids beforehand, bringing reserves of essential medicines. And don't forget about the painkillers!",
"MetabolismPhysicsNoForget": "Physical skills are no longer forgettable",
"Tutorial_ConfirmationDialog_Title": "Tutorial",
"Tutorial_TabGearHandBag_Description": "The pouch holds a secured container. Items from this container can not be removed from your body after death. We recommend you store particularly valuable items there; such as money, rare medicines, keys, etc.",
"RUAF Gate": "RUAF Gate",
"Tutorial_Prev": "<<< BACK",
"Tutorial_TabGearStash_Description": "Your Stash is a storage place for trophies from raids and purchased items. Its size is limited, so we advise arranging items in a compact manner. The stash size can be indirectly increased by using specialized item containers, which are available from merchants. Also, in the future, you will be able to increase the size of your stash in the Hideout. Owners of the Edge of Darkness Edition already have the maximum stash size from the start. \\n\\nTo rotate an object, press the R key while dragging it.",
"Tutorial_TabGearInspectBeltWeaponModify_Title": "Customization",
"Tutorial_CloseConfirmationDialog_Decline": "No",
"Tutorial_Next": "NEXT >>>",
"Tutorial_TabGearHandBag_Title": "Pouch",
"Tutorial_ConfirmationDialog_Decline": "Skip",
"Tutorial_TabGear_Description": "The Gear tab contains your character’s equipment interface. \\n\\nEach slot is allocated for a specific type of equipment. Everything you take with you into the raid can be removed from your body by other players in case of your death. \\n\\nYou can indentify your losses by using Insurance. If the insured item wasn't looted during the raid, you will get it back.",
"Tutorial_TabGearQuickBar_Description": "It’s best to put loaded mags, ammo and grenades into your chest rig or pockets to enable quick reload with the R button. In other words, it’s only magazines (or grenades) that are in the chest rig that count. \\n\\nAlso, unlike the backpack, items from chest rig and pockets are available for quick access in the raid through keys 4, 5, 6, 7, 8, 9, 0, if you assign them a slot by moving them there.",
"Tutorial_TabHealth_Title": "Health",
"Tutorial_ConfirmationDialog_Description": "The game is currently in early access and undergoing intensive development. To get a quicker grip on interface and controls, please consider taking this brief training course. You can turn it off at any moment. \\n\\n Do you wish to start the training?",
"Tutorial_TabGearStash_Title": "Stash",
"Tutorial_TabTradeQuest_Title": "Trader quests",
"Tutorial_TabGear_Title": "Gear",
"Tutorial_TabGearAmmoControl_Title": "Loading magazines",
"Tutorial_TabTradeSell_Title": "Selling to merchant",
"Tutorial_TabTradeBuy_Title": "Purchase from merchant",
"Tutorial_TabGearInspectBeltWeapon_Description": "Double clicking on any object will display info about it. Here you can see the weapon's characteristics, its parts and mods, and a brief description. \\n\\nSome items may not be known in advance. In this case, their icons are blacked out and their name is replaced with question marks. Such items should be examined. The examination takes some time, but after that, the item can be used. \\n\\nThe game allows customization of weapons, which can be accessed by clicking the gear icon or from the right-click menu.",
"Tutorial_TabGearReadyForEscape_Description": "To install the magazine, simply drag it over the weapon. \\n\\nIn order to adapt more quickly, try different tactics and experiment more. Escape from Tarkov is a hardcore shooter and therefore its main core is you, your knowledge and experience, and how you use them in combat. \\n\\n We also suggest you to examine the Controls section in the game settings to remember the main combat commands. \\n\\nAre you ready to escape?",
"Tutorial_TabTradeBuy_Description": "To purchase an item, select it from the shop, press the Fill items button at the bottom of the screen to allocate payment, and then press DEAL at the top of the screen to confirm the transaction. \\n\\nSome things cannot be bought for money, and you will need to obtain the necessary barter items first.",
"Tutorial_TabGearInspectBeltWeaponModify_Description": "The game features highly detailed and realistic weapon models and behavior. Hence, any changes will affect the performance characteristics and ergonomics. \\n\\nIn order to install another detail or device you just need to select it in the dropdown list in the respective slot. \\n\\nPlease note that installing various modules also changes the dimensions of the weapon. Make sure you have enough inventory space to customize the weapon.",
"Tutorial_TabGearReadyForEscape_Title": "Now you're ready to escape",
"Tutorial_TabTradeSell_Description": "To sell an item, open the Sell tab, and then drag the items you want sold to the area in the middle of the screen. Then, click DEAL. \\n\\nDifferent merchants offer different price for the same goods. Some items are only of interest to certain merchants.",
"Tutorial_TabGearAmmoControl_Description": "Loading magazines\nTo load the magazine, drag the ammo onto it, but check if they are compatible first. \\n\\nTo remove the ammo from the magazine or to eject the magazine from the weapon, please select the respective entries in the shortcut menu. Magazine or ammo will be dropped to the first free slot of the stash -- or vest, if the weapon was equipped by you. \\n\\nUse Ctrl + click to quickly store items to the backpack/vest/pockets or to unload them into stash. The ability to search and loot quickly is extremely important in combat conditions.\n",
"Tutorial_TabGearInspectBeltWeapon_Title": "Object info",
"Tutorial_TabTrade_Title": "Merchants",
"Tutorial_TabTrade_Description": "Here you can see the list of merchants. All of them are based in Tarkov, just like you, and have their own interests. Every one of them has his or her own needs and specifics in the range of items for purchase or on sale. \\n\\nTraders have several levels of loyalty, with every level gives access to new products. Loyalty depends on your reputation with a merchant, your level, and the amount of money spent. \\n\\nOne example is Prapor.",
"Tutorial_TabTradeQuest_Description": "The best way to increase the merchant's loyalty level is to run errands and carry out tasks. However, be careful as some of them may ask you to do things that will hurt your reputation with other merchants. \\n\\nLet's take the first quest.",
"Tutorial_CharacterSelection_Title": "Character selection",
"Tutorial_CharacterSelection_Description": " As Scav you don’t risk your gear, but if you survive the raid, all gear and loot can be transferred to the main character’s stash. Moreover, other AI-controlled NPC will consider you as one of their own, as long as you don't kill or insult anyone of them.\nHowever, in this case, the main character will not receive experience or upgrade skills. \\n\\nPlaying as a local scum is limited by a cooldown time. It's a good way to get familiar with the game without risking valuable equipment.\n",
"Tutorial_LocationSelection_Title": "Map selection",
"Tutorial_InfiltrationAreaSelection_Title": "Infiltration point",
"Tutorial_InsuranceSelection_Title": "Insurance",
"Tutorial_InfiltrationAreaSelection_Description": "Taking a raid area map with you will allow you to choose the point of entry and see the possible exit locations. To see currently available exits during the raid, hit the \"O\" key twice. \\n\\nExits can be both permanent and temporary. Temporary exits get closed if somebody has already fulfilled specified conditions, for example, if someone has already used the car as a way out, the car leaves and cannot be activated again. \\n\\nIf the character doesn’t have a map with him, the entry point will be chosen randomly.\n",
"Tutorial_LocationSelection_Description": "You can choose one of the available maps. Each of them has its own characteristics -- such as raid duration and number of players -- and features a certain part of Tarkov. If you linger and don’t extract until the end of the raid, your character will be considered missing in action. \\n\\nBy choosing time of the day, you will be spawned in the respective lighting conditions. Also, please mind the current weather conditions. \\n\\nA number of maps are still in development and therefore not available yet.\n",
"Tutorial_OfflineModeSelection_Title": "Test mode",
"Tutorial_Confirmation_Title": "Getting ready",
"friend": "friend",
"Tutorial_OfflineModeSelection_Description": "Check the offline mode box to test and try anything without having to worry about your gear in case of death. All features will be available, including AI enemies, if you enable PvE. \\n\\nHowever, no other players, naturally.",
"Tutorial_InsuranceSelection_Description": "Here you can insure your items.\\n\\nIn case of your death, if these items were not picked up and carried out by another player, they will get back to you over insurance return.",
"Inventory Errors/Conflicting Items": "Cannot install both {0} and {1} at the same time",
"ItemReward/Description": "You will receive this item as a reward",
"Tutorial_Confirmation_Description": "You can invite your friends to join the group, if they have chosen the same location and the time of day. To do this, right-click on the player's nickname and select Invite to group. The maximum number of players in group is limited to 5. \\n\\nWhen the team is assembled and ready, click Ready to start the raid.\n",
"AssortmentUnlockReward/Description": "You will be able to purchase this item from {0} as a reward",
"KeyCombination_Title": "Advanced combat controls",
"KeyCombination_Duck": "Toggle Crouch",
"KeyCombination_Lean": "Lean left or right",
"KeyCombination_BlindShootAbove": "Overhead blind fire",
"KeyCombination_LeanStep": "Sidestep left, right",
"KeyCombination_ShootingMode": "Switch fire mode",
"KeyCombination_CheckMagazine": "Check the amount of ammo remaining in the magazine",
"KeyCombination_BlindShootRight": "Right side blind fire",
"KeyCombination_CloseQuartersWeaponAttack": "Quick hit with melee",
"KeyCombination_QuickReloadWeapon": "Quick reload with magazine drop",
"KeyCombination_LeanFixed": "Toggle lean left or right",
"KeyCombination_CloseQuartersWeapon": "Select melee weapon",
"KeyCombination_ToggleNVG": "Toggle on-head equipment (NVG, face shield)\n",
"Tutorial_Savage_Description": "As Scav you don’t risk your gear, but if you survive the raid, all gear and loot can be transferred to the main character’s stash. Moreover, other AI-controlled NPC will consider you as one of their own, as long as you don't kill or insult anyone of them. However, in this case, the main character will not receive experience or upgrade skills. \\n\\nPlaying as a local scum is limited by a cooldown time. It's a good way to get familiar with the game without risking valuable equipment.",
"KeyCombination_RandomPhrase": "Mumble/taunt phrase",
"KeyCombination_CheckAmmo": "Check chamber",
"KeyCombination_ReloadWeapon": "Reload",
"KeyCombination_OpticCalibration": "Adjust sighting distance",
"KeyCombination_WalkMode": "Switch walking speed",
"KeyCombination_ExamineWeapon": "Inspect current weapon",
"KeyCombination_SwitchAimSettings": "Switch the sights settings",
"KeyCombination_CheckShootingMode": "Check fire mode",
"KeyCombination_SwitchAim": "Switch between sights",
"KeyCombination_LookAround": "Free look",
"KeyCombination_SwitchWeaponButt": "Fold or unfold stock",
"KeyCombination_WalkModeAdjustment": "Adjust walking speed",
"KeyCombination_EventReaction": "React to event",
"KeyCombination_CommandsMenu": "Commands, gestures and reactions menu",
"KeyCombination_WatchTime": "Check remaining time",
"KeyCombination_ExtractionList": "Check the list of available exits",
"KeyCombination_EaseDuck": "Smooth crouch",
"KeyCombination_MagazineChoosing": "Select magazine",
"KeyCombination_TacticalLamp": "Toggle flashlight or laser device",
"KeyCombination_TacticalLampMode": "Switch flashlight or laser device mode",
"Tutorial_Pmc_Title": "Main character",
"Tutorial_Savage_Title": "Choosing Scav",
"Tutorial_CloseConfirmationDialog_Description": "The tutorial can be restarted only by resetting the player profile. \\n\\n Are you sure you want to skip it?\n",
"Tutorial_Pmc_Description": "This is your main character. You choose his equipment yourself, and his skills get upgraded and saved with every raid. Other players and Scavs will recognize you as a former PMC operative, with respective consequences. \\n\\nIf you get killed, you risk losing the equipment, however, you can buy a new one or procure something in the raid. Remember, only combat makes you tougher.\n",
"Tutorial_CloseConfirmationDialog_Title": "Disable tutorial",
"Tutorial_EndScreenCongrats_Description": "Congratulations! \\n Now you can venture to explore the Tarkov universe on your own, and try to get out of the city.",
"MagDrillsInventoryCheckSpeed": "Increases speed of magazine check through the context menu [(-{0}%)]",
"Tutorial_EndScreenCongrats_Title": "Completing the tutorial",
"MagDrillsInventoryCheckAccuracy": "Increases accuracy of magazine check through the context menu [(level {0}%)]",
"MagDrillsDescription": "Skill aimed at magazine handling - loading and unloading of ammo, checking for remaining cartridges.",
"MagDrillsInstantCheck": "Magazine checked instantly when moved to your inventory",
"MagDrillsLoadProgression": "Magazine loading is performed faster with every loaded round",
"MagDrillsLoadSpeed": "Increases ammo loading speed [(+{0}%)]",
"CHECKMAGAZINE": "CHECK MAGAZINE",
"\"Magazine checked: \"": "\"Magazine checked: \"",
"MagDrills": "Mag Drills",
"MagDrillsUnloadSpeed": "Increases ammo unloading speed [(-{0}%)]",
"CheckTimeSpeed": "Check speed modifier",
"MinCheckLevel": "MIN CHECK LEVEL",
"LoadUnloadSpeed": "Load/unload speed modifier",
"KeyCombination_ScrollDescribe": "(Scroll) ",
"SightingRange": "Sighting Range",
"RICOCHET CHANCE": "RICOCHET CHANCE",
"Repairing objective {0:F1}": "Repairing objective {0:F1}",
"RLow": "Low",
"RHigh": "High",
"LL": "LL",
"QuestTypeWeaponAssembly": "Parameter-oriented modding",
"NW Exfil": "Railway Exfil",
"SE Exfil": "Emercom Checkpoint",
"repairability/Very good": "Very good",
"repairability": "repairability",
"ThrowingEnergyExpenses": "Less energy required to throw [(-{0:0%})]",
"ThrowingStrengthBuff": "Increased throw strength [(+{0:0%})]",
"Inventory Errors/Infinite item cycle": "Item can not be stored within itself",
"ThrowingWeaponsBuffElite": "Throws do not require energy and fatigue does not affect accuracy.",
"Repair will take out {0} to {1} points of maximum durability": "Repair will take out {0} to {1} points of maximum durability",
"repairability/Very bad": "Very bad",
"repairability/Terrible": "Terrible",
"repairability/Bad": "Bad",
"MATERIAL": "Material",
"MatArmoredSteel": "Armor steel",
"repair speed": "repair",
"rQualitySubpar": "Subpar",
"MatCombined": "Combined materials",
"rQualityUnknown": "Unknown",
"MatTitan": "Titan",
"MatAluminium": "Aluminum",
"MatCeramic": "Ceramic",
"MatGlass": "Glass",
"AnticheatConnectionFailed": "Anticheat connection lost",
"MatAramid": "Aramid",
"repair quality": "repair quality",
"rQualityFine": "Fine",
"repairability/Average": "Average",
"repairability/Good": "Good",
"rQualityTerrible": "Terrible",
"MatUHMWPE": "Ultrahighweight polyethylene",
"rQualityAverage": "Average",
"rQualityExcellent": "Excellent",
"repairability/Unpredictable": "Unpredictable",
"Settings/RevertControlToDefault": "Revert your control settings to default?",
"PressType/Release": "Release",
"Settings/UnavailablePressType": "Unavailable",
"Settings/DoubleClickTimeout": "Double click timeout",
"NextWalkPose": "Next walk pose",
"Settings/RevertControl": "REVERT CONTROL",
"ChangeAimScope": "Switch scopes",
"ChangeAimScopeMagnification": "Change scope magnification",
"PressType/DoubleClick": "Double click",
"Settings/NotSet": "Not set",
"PressType/Press": "Press",
"NextMagazine": "Next magazine",
"PreviousWalkPose": "Previous walk pose",
"BlindShootRight": "Right side blind fire",
"StepLeft": "Sidestep left",
"NextTacticalDevice": "Switch tactical device mode",
"PreviousMagazine": "Previous magazine",
"Settings/PressType": "PRESS TYPE",
"QuickReloadWeapon": "Quick weapon reload",
"MumbleDropdown": "Open mumble dropdown",
"PressType/Continuous": "Continuous",
"WatchTimerAndExits": "Check time and exits",
"MumbleQuick": "Mumble quick phrase",
"SpecialInteraction": "Special interaction",
"FoldStock": "Fold stock",
"NextGrenadeStage": "Next grenade stage",
"StepRight": "Sidestep right",
"BlindShootAbove": "Overhead blind fire",
"CheckFireMode": "Check fire mode",
"Lobby FPS Limit": "Lobby FPS Limit",
"Game FPS Limit": "Game FPS Limit",
"CovertMovementElite": "Covert movement becomes equally quiet on all surfaces.",
"CovertMovementSpeed": "Increases the speed of covert movement.",
"factory4_day": "Factory",
"REVIEW INFIL & EXFIL ON {0}": "REVIEW INFIL & EXFIL ON {0}",
"Random entry point will be selected. Acquire map to have an ability to select raid entry points.": "Random entry point will be selected. Acquire a map to gain an ability to select raid entry points.",
"Stun": "Stunned",
"ragfair/prioritized offers": "Priority offers",
"Acquire map to review infiltration areas and exfiltration points.": "Acquire a map to review infiltration areas and exfiltration points.",
"NicknameTaken": "This nickname is already in use.",
"MakeScreenshot": "Screenshot",
"CovertMovementLoud": "Sound of steps on common surfaces is [{0:0%}] quieter.",
"DISCARD": "DISCARD",
"CovertMovementEquipment": "Noises produced by weapons and equipment are [{0:0%}] quieter.",
"Tactical": "Toggle tactical device",
"Armband": "Armband",
"OpticCalibrationSwitchDown": "Adjust scope down",
"Settings/Settings have been changed": "Settings have been changed. Save?",
"Request error: 1503 - Offer not found 1503": "Sorry the offer was already purchased",
"Are you sure you want to destroy {0}?": "Are you sure you want to destroy {0}?",
"PP Exfil": "Power Station",
"Console": "Console",
"Attention! Your character is still in the raid.": "Attention! Your character is still in the raid.",
"SELECT INFILTRATION AREA ON {0}": "SELECT INFILTRATION AREA ON {0}",
"ragfair/Your offer ({0}) will expire in 1 hour!": "Your offer of ({0})will expire in 1 hour!",
"Lobby FPS Limit:": "Lobby FPS Limit:",
"EXAMINE: {0}": "EXAMINE: {0}",
"AddTOWISHLIST": "Add to w-list",
"Game FPS Limit:": "Game FPS Limit:",
"ragfair/Items in stash selected:": "Stash items selected:",
"ragfair/This item cannot be placed at ragfair": "This item can't be sold at the flea market.",
"ragfair/Are you sure you want to buy {0} ({1}) for {2}?": "Are you sure you want to buy {0} ({1}) for {2}?",
"VSync is on. Turn it off to change this parameter.": "VSync is on. Turn it off to change this parameter",
"ragfair/FilterSearch": "Filter by item",
"ragfair/OfferId": "Search offer ID",
"ragfair/Handover ragfair": "Hand over to flea market",
"ragfair/Only functional items are acceptable": "Only functional items are accepted",
"ragfair/Your offer ({0}) is expired!": "Your offer of ({0}) has expired!",
"ragfair/ingame Merchant's offers": "Game merchants' offers",
"ge": "Deutsch",
"ragfair/All items are acceptable (including unfunctional)": "Any items are accepted (including unfunctional)",
"ragfair/LinkedSearch": "Linked search",
"ragfair/PriceFrom": "Min. Price",
"REMOVEFROMWISHLIST": "Remove from W-list",
"ragfair/ConditionTo": "Max. Condition",
"ragfair/BROWSE": "BROWSE",
"ragfair/Currency": "Currency",
"ragfair/RemoveMerchant": "Exclude merchant offers",
"ragfair/NeededSearch": "Required search",
"ragfair/RemoveBartering": "Exclude bartering offers",
"ragfair/CopyId": "Copy ID",
"ragfair/QuantityTo": "Max. Amount",
"ragfair/OnlyPrioritized": "Priority offers only",
"ragfair/Merchant (rating)": "Merchant (rating)",
"ragfair/ConditionFrom": "Min. Condition",
"ragfair/Unlocked at character LVL {0}": "Character level {0} required to unlock",
"ragfair/PriceTo": "Max. Price",
"ragfair/You’ve purchased the offer ({0}). Check your stash!": "You’ve purchased the offer ({0}). Check your stash!",
"ragfair/ADD REQUIREMENTS": "ADD REQUIREMENTS",
"ragfair/OFFER ADD": "ADD OFFER",
"ragfair/EST.": "APPROX.",
"ragfair/ID": "ID",
"ragfair/QuantityFrom": "Min. Amount",
"ragfair/Offer with id #{0} has not been found": "Could not find offer ID #{0}",
"ragfair/W-LIST": "W-LIST",
"ragfair/MY OFFERS": "MY OFFERS",
"ragfair/Expires in": "Expires in",
"ragfair/OneHourExpiration": "Expiring offers only",
"ragfair/Created {0} ago": "Created {0} ago",
"ragfair/Only functional": "Only functional",
"ragfair/Reached maximum amount of offers": "Reached maximum amount of offers",
"ragfair/OnlyFunctional": "Operational weapons only",
"ragfair/Are you sure you want to remove your offer?": "Are you sure you want to remove your offer?",
"ragfair/Offer": "Offer",
"ragfair/Quantity:": "Quantity:",
"ragfair/Price": "Price",
"ragfair/No offers has been found in {0} category. Select another category.": "No offers have been found in the {0} category. Please select another category.",
"ragfair/to:": "to:",
"ragfair/FILTERS": "FILTERS",
"ragfair/APPLY": "APPLY",
"ragfair/Est price from:": "Approx. price from:",
"ragfair/PURCHASE": "PURCHASE",
"ragfair/Show only": "Show only",
"ragfair/+ ADD OFFER": "+ ADD OFFER",
"ragfair/Quantity from:": "Quantity from:",
"ragfair/MAX.": "MAX.",
"ragfair/bartering offers": "bartering offers",
"ragfair/REQUIREMENTS": "REQUIREMENTS",
"ragfair/Condition from:": "Condition from:",
"ragfair/EXTEND THE TIME": "EXTEND THE TIME",
"ragfair/Show only items with less than 1 hour expiration": "Only show items expiring in less than 1 hour",
"ragfair/Amount of items to purchase:": "Amount of items to purchase:",
"ragfair/Show only functional items": "Show only functional items",
"ragfair/Autoselect similar items": "Autoselect similar",
"ragfair/OR": "OR",
"ragfair/Currency:": "Currency:",
"ragfair/Prioritized offer": "Priority offer",
"ragfair/LOW.": "MIN.",
"Sprint": "Sprint",
"ragfair/(per one item)": "(per one item)",
"ragfair/PLACE OFFER": "PLACE OFFER",
"Breath": "Hold Breath",
"ragfair/Fee": "Fee",
"DISCONNECT FROM GLOBAL CHAT": "DISCONNECT FROM GLOBAL CHAT",
"ragfair/REMOVE": "REMOVE",
"ragfair/Select item from the Handbook of your known items": "Select item from the Handbook of known items.",
"CONNECT TO GLOBAL CHAT": "CONNECT TO GLOBAL CHAT",
"ragfair/ADD": "ADD",
"ragfair/per pack ({0} items)": "per pack ({0} items)",
"ragfair/This item will be available at {0} loyalty level. (Yours is {1})": "This item will be available at {0} loyalty level. (Your current level is {1})",
"ragfair/AVG. EST": "AVG. EST.",
"ragfair/Require only functional items": "Require only functional items",
"ThrowItem": "Discard",
"ragfair/EXTEND": "EXTEND",
"ragfair/(per all items)": "(per all items)",
"en": "English",
"damAppliedBody": "Damage dealt to body",
"Tag": "Tag",
"Remove": "Remove",
"ragfair/SHOW MORE": "SHOW MORE",
"ADD/EDIT CONTAINER TAG": "ADD/EDIT CONTAINER TAG",
"ResetTag": "Reset tag",
"ragfair/per pack ({0} items)": "per pack ({0} items)",
"ragfair/Item purchase": "Item purchase",
"damAppliedArmor": "Damage absorbed by armor",
"ru": "Русский",
"This item is purchased in quantities of {0} pcs. (Max: {1}) limited for you in one restock": "You've purchased this item in quantities of {0} pcs.\r\n(Max: {1}) limited for you in one restock",
"LinkedSearch": "Linked search",
"USE TIME": "USE TIME",
"NeededSearch": "Required search",
"ragfair/You've bought personal limit of this item, wait for restock": "You've bought personal limit of this item, wait for restock",
"FilterSearch": "Filter by item",
"You have already bought the maximum amount of this item in the current restock.": "You have already bought the maximum amount\r\nof this item in the current restock.",
"ragfair/TOTAL:": "Total",
"CopyId": "Copy ID",
"handbook/Categories": "Categories",
"handbook/Description": "Description",
"Recoil Back": "Horizontal recoil",
"COPY METADATA": "COPY METADATA",
"handbook/enter entity name": "enter entity name",
"handbook/Entity": "Entity",
"ragfair/you don't have enough money for the transaction": "You don't have enough money for the transaction",
"ChangeButton": "CHANGE",
"WeaponSwapBuff": "Increases weapon switching speed [(+{0:0%})]",
"NicknameCanBeChangedAfter": "Character nickname change will become possible after {0} UTC.",
"Item {0} is not found in stash": "Item ({0}) is not found in stash",
"NicknameChanged": "Character nickname successfully changed. Next change will be possible at {0} UTC.",
"Not enough place for item": "Not enough space for item",
"ragfair/HANDOVER": "HANDOVER",
"You can't examine two items at the same time": "You can't examine two items at the same time",
"ragfair/not enough money": "Not enough money",
"Mouse0": "LMB",
"Mouse1": "RMB",
"Mouse2": "M.WHEEL DOWN",
"ragfair/pack": "pack",
"ragfair/Require for all items in offer": "Require for all items in offer",
"Recoil Up": "Vertical recoil",
"Random time": "Random time",
"ragfair/per item": "per item",
"Enable Bosses": "Enable Bosses",
"AI difficulty": "AI difficulty",
"Scav war": "Scav war",
"Tagged and Cursed": "Tagged and Cursed",
"AI amount": "AI amount",
"BotDifficulty/AsOnline": "As online",
"Random weather conditions": "Random weather conditions",
"You cannot take off a dogtag from a friend or group member": "You cannot take off a dogtag from a friend or group member",
"BotDifficulty/Easy": "Easy",
"BotAmount/Low": "Low",
"EXFIL_water_wait": "Wait for the water level to drop",
"BotAmount/High": "High",
"BotAmount/Horde": "Horde",
"BotAmount/AsOnline": "As online",
"EXFIL_Item": "Bring {0} ({1})",
"Inventory Errors/Looting unlootable": "You can't loot this item",
"EXFIL_Transfer": "Transfer {0} ({1})",
"BotDifficulty/Random": "Random",
"BotDifficulty/Hard": "Hard",
"BotDifficulty/Medium": "Medium",
"BotDifficulty/Impossible": "Impossible",
"BotAmount/Medium": "Medium",
"EXFIL_water_drain": "Sink the water level",
"lab_Under_Storage_Collector": "Sewage conduit",
"ragfair/Remember selected filter": "Remember selected filter",
"{0}h{1:00}m": "{0}h{1:00}m",
"ragfair/This item will be available with the quest completion": "This item will be available with the quest completion",
"~ Empty": "~ Empty",
"Inventory Errors/Slot not empty": "Slot is not empty",
"fr": "Français",
"~ Full": "~ Full",
"Music on raid end": "Music on raid end",
"just now": "just now",
"{0}y{1}d": "{0}y{1}d",
"{0}d": "{0}d",
"Aquire specific single use keycard to proceed to infiltration": "Acquire specific single-use keycard to proceed to infiltration",
"Warning! You don’t have TerraGroup Labs access keycard!": "Warning! You don’t have TerraGroup Labs access keycard!",
"NO KEYCARD": "NO KEYCARD",
"ACCESS KEYCARD NEEDED": "ACCESS KEYCARD NEEDED",
"keycard_reusable": "Reusable",
"Try_keycard {0}": "Try {0}",
"NO KEYCARD IN INVENTORY": "NO KEYCARD IN INVENTORY",
"No keycards": "No keycards",
"Unlocked": "Unlocked",
"keycard_type": "Key type",
"keycard_single": "Single use",
"Duration": "Duration",
"You can't send message to this user. He is in ignore list.": "You can't send message to this user. He is in your ignore list.",
"Del.": "Del.",
"Delay": "Delay",
"Dur.": "Dur.",
"Increase": "Increases by",
"bossKills": "Bosses killed",
"Decrease": "Decreases by",
"MOD_MOUNT_002": "MOUNT",
"EXFIL_elevator_power": "Restore power to the elevators",
"Applies": "Causes",
"MOD_MOUNT_001": "MOUNT",
"EXFIL_elevator_call": "Call the elevator",
"lab_Elevator_med": "Elevator of the medical block",
"EXFIL_elevator_wait": "Wait for the elevator",
"EXFIL_elevator_floor": "Press the desired floor button",
"HydrationRate": "Hydration recovery",
"StomachBloodloss": "Abdominal bleeding",
"{0} ask to cooperate": "{0} greets you",
"HealthRate": "Health regeneration",
"EnergyRate": "Energy recovery",
"MaxStamina": "Max stamina",
"HandsTremor": "Hands tremor",
"ContusionBlur": "Blurred vision",
"StaminaRate": "Stamina recovery",
"QuantumTunnelling": "Tunnel effect",
"RemoveAllBuffs": "Removes all buffs",
"EXFIL_button_floor": "Press the button",
"EXFIL_button_announcer": "Turn off the announcement",
"RemoveBloodLosses": "Stops bleedings",
"EXFIL_button_elevator": "Turn on the elevator",
"ContusionWiggle": "Vision distortion",
"EXFIL_button_pump": "Turn on the pump",
"RemoveNegativeEffects": "Removes negative effects",
"EXFIL_tip_backpack": "You don't fit in",
"EXFIL_button_call": "Call elevator",
"EXFIL_button_gates": "Open the gates",
"MOD_GAS_BLOCK": "GAS BLOCK",
"Enable NVidia Highlights": "Enable NVidia Highlights",
"laboratory": "Laboratory",
"lab_Vent": "Ventilation shaft",
"CONTAINERSIZE": "CONTAINER SIZE",
"lab_Hangar_Gate": "Hangar gate",
"lab_Elevator_Cargo": "Cargo elevator",
"lab_Elevator_Main": "Main elevator",
"lab_Parking_Gate": "Parking gate",
"HeadSegment/Nape": "Nape",
"HeadSegment/Ears": "Ears",
"HeadSegment/Eyes": "Eyes",
"RECEIVE ALL": "RECEIVE ALL",
"HeadSegment/Top": "Top of the head",
"HeadSegment/Jaws": "Jaws",
"no_free_slot": "No free slot for that item",
"Clear memory": "Auto RAM Cleaner",
"restart_quest": "Restart",
"Removeallbloodlosses": "Prevents new bleedings",
"Inventory Errors/Taking from ragfair": "You can't change trader's items",
"ragfair/You cannot place non-empty container at ragfair": "You can't sell non-empty container at the flea market",
"Inventory Errors/Take not examined equip": "You can't take off unexamined equipment",
"Skill": "Skill",
"Inventory Errors/Putting unlootable ": "This slot is unlootable",
"RESTART": "Restart",
"scav_NW": "North West Exfil",
"ragfair/PackWarning": "You are going to put the pack of items to the flea market. Are you sure?",
"ragfair/You are temporarily banned from flea market": "You are temporarily banned from the flea market",
"ragfair/TooMuchWarning": "You are going to place an item at a cost much higher than the most expensive existing similar offer. Are you sure?",
"CommonValue": "The total cost of all items in the stash",
"Inventory Errors/Take not examined install": "Item is not examined",
"EXFIL_gates_open": "Open gates",
"ragfair/Flea market is not available now": "The flea market is not available now",
"ragfair/TooLittleWarning": "You are going to put the item at a cost much lower than the cheapest existing similar offer. Are you sure?",
"Your offer was sold. Check your messages!": "Your offer was sold. Check your messages!",
"EMPTY_SLOT": "NONE",
"Do you really want to delete all messages with user: {0}?": "Do you really want to delete all messages with user: {0}?",
"RESET": "RESET",
"Inventory Errors/Putting unlootable": "This slot is unlootable",
"MOD_PISTOLGRIP": "PISTOL GRIP",
"Item that has been found in raid for the {0} quest": "The item that has been found in raid for the {0} quest",
"Item is related to an active {0} quest": "Item is related to an active {0} quest",
"Item found in raid": "Item found in raid",
"StatsSearching": "Searching exp",
"container tag": "container tag",
"QUEST ITEM": "QUEST ITEM",
"DeleteMessages": "Delete messages",
"keycard_unlimited": "Unlimited",
"key_uses": "Uses left",
"All offers": "All offers",
"Only from traders": "Only from traders",
"Only from players": "Only from players",
"es": "Español",
"es-mx": "Español - MX",
"EXFIL_ARMOR_TIP": "You can't climb in body armor",
"EXFIL_NEED_ITEM {0}": "You need {0}",
"EXFIL_Cooperate_Scav": "You need to bring PMC in order to extract",
"EXFIL_Cooperate_PMC": "You need to bring friendly Scav in order to extract",
"Do you really want to delete dialog with user: {0}?": "Do you really want to delete dialog with user: {0}?",
"Operate": "Operate",
"traders/trader_is_locked": "Trader is locked",
"DISASSEMBLE": "DISASSEMBLE",
"maxed": "maxed",
"You will unlock this trader as a reward": "You will unlock this trader as a reward",
"ragfair/Trader will be unlocked with the quest completion": "Trader will be unlocked with the quest completion",
"ui/health/effect/less_than_one_minute_left": "less than a minute left",
"ui/health/effect/less_than_10_minutes_left": "less than 10 minutes left",
"ui/health/effect/less_than_30_minutes_left": "less than half an hour left",
"ui/health/effect/less_than_one_hour_left": "less than an hour left",
"ui/health/effect/less_than_one_day_left": "less than a day left",
"Button/UNLOCK": "UNLOCK",
"SetAffinityToLogicalCores": "Use only the physical cores",
"EXFIL_Train": "Armored train",
"EXFILTRATION_WAIT_ARRIVAL": "Wait for the train",
"EXFILTRATION_WAIT_DEPARTURE": "Wait for the train departure",
"CLOTHING UNLOCK": "CLOTHING UNLOCK",
"Tactical clothing": "Tactical clothing",
"Upper body": "Upper body",
"Lower body": "Lower body",
"customization/Locked": "Locked",
"unlock requires:": "unlock requires:",
"Inventory Errors/Cannot put item to safe container": "Cannot put items in the secured container",
"Inventory Errors/Cannot move item during the raid": "Cannot move item during the raid",
"hideout_area_0_name": "Vents",
"hideout_area_0_stage_1_description": "Ventilation duct suspended from the ceiling. The air duct passes through part of the room, providing the natural movement of air flows. It is necessary for the installation of \"smoky\" zones where the output of combustion products is required.",
"hideout_area_0_stage_2_description": "Basic ventilation duct with additional emergency bunker ventilation system of external airflow. Now, besides the removal of combustion products, there will be fresh air in the hideout.",
"hideout_area_0_stage_3_description": "Fitting the ventilation duct with electric fans to increase the airflow rate. A complete air circulation system is needed for advanced production and chemical research.",
"hideout_area_1_name": "Security",
"hideout_area_1_stage_1_description": "Basic front door. So that all kinds of fools won't be able to come to pay you a visit. It does not save from drafts and moisture, but it creates the feeling that the shelter is slowly getting settled.",
"hideout_area_1_stage_2_description": "An improved entrance hall with a reinforced door, a clothes hanger, and other household items. You can’t knock out such a door with single a kick.",
"hideout_area_1_stage_3_description": "An advanced shelter security system, which includes, in addition to an armored bunker door, a video surveillance camera, an intercom system, fire extinguishers, as well as special ties to increase the structural strength of walls and ceilings.",
"hideout_area_2_name": "Lavatory",
"hideout_area_2_stage_1_description": "Primitive toilet. There is no question of any amenities. Just a bucket and a litter box to maintain basic sanitation in the shelter.",
"hideout_area_2_stage_2_description": "Basic bathroom with a wooden toilet of the \"shithole\" type, a washstand, connected to the water supply system. All this raises the level of cleanliness and hygiene in the shelter.",
"hideout_area_2_stage_3_description": "Advanced bathroom with dry closet, shower and trash can. Everything you need is connected to the water supply system and provides the most affordable level of personal hygiene.",
"hideout_area_3_name": "Stash",
"hideout_area_3_stage_1_description": "Small stash (10x26)",
"hideout_area_3_stage_2_description": "Medium stash (10x36)",
"hideout_area_3_stage_3_description": "Large stash (10x46)",
"hideout_area_3_stage_4_description": "Maximum size stash (10x66)",
"hideout_area_4_name": "Generator",
"hideout_area_4_stage_1_description": "A simple fuel generator that can provide basic shelter equipment with electricity. The heart of your refuge. Fuel is needed to maintain the needs of the entire power grid.",
"hideout_area_4_stage_2_description": "Superior high power generator. It allows you to use a wider range of electrical appliances. Provides additional slots for installing fuel cans.",
"hideout_area_4_stage_3_description": "Industrial generator to ensure the autonomous operation of production facilities. Also provides additional slots for installing fuel cans.",
"hideout_area_5_name": "Heating",
"hideout_area_5_stage_1_description": "A simple barrel with firewood to maintain heat. A very basic option for heating. Dangerous because of toxic carbon monoxide.",
"hideout_area_5_stage_2_description": "A potbelly stove is a metal stove for space heating, popular in the first half of the 20th century. An irreplaceable thing in the shelter, especially when connected to the ventilation system for the output of combustion products.",
"hideout_area_5_stage_3_description": "Equipping the entire shelter with additional electric heaters. Now, together with the potbelly stove, no cold will definitely be scary.",
"hideout_area_6_name": "Water collector",
"hideout_area_6_stage_1_description": "Basic water system for collecting groundwater. Contains several water filters and containers for collecting purified water. One of the most important systems for maintaining life support in a shelter.",
"hideout_area_6_stage_2_description": "A sophisticated water collection system with additional pipes, filters, and larger containers. Installation of pumps allows to improve the pressure in the pipes and, as a consequence, the pressure of water.",
"hideout_area_6_stage_3_description": "An advanced water collection system for both groundwater and rainwater. It contains various cleaning filters, an electric pump and an extensive water supply system throughout the hideout. An additional filtration and enrichment system allows you to get very clean and high-quality water.",
"hideout_area_7_name": "Medstation",
"hideout_area_7_stage_1_description": "The continued availability of medication means greater chances of survival after raids. Several medical storage boxes for basic medical care.",
"hideout_area_7_stage_2_description": "A medical unit consisting of a table for a set of medicines, a chair, and a dropper. The healing process, while you are out of the raid, will be faster.",
"hideout_area_7_stage_3_description": "A full-fledged laboratory in the hideout. There is everything you need to treat, create medicines and maintain your good health during this difficult time.",
"hideout_area_8_name": "Nutrition unit",
"hideout_area_8_stage_1_description": "Food in the hideout provides you with energy for future raids. A basic nutrition unit with an old fridge and a place to eat allows you to recover your energy faster.",
"hideout_area_8_stage_2_description": "A nutrition unit with a more modern refrigerator, dining accessories, stove, and sink, providing better food. Energy is restored faster.",
"hideout_area_8_stage_3_description": "A full-fledged kitchen with a comfortable stove, an improved sink, an electric kettle, a microwave and everything necessary for high-quality and fast food cooking outside raids. And you can’t violate the diet!",
"hideout_area_9_name": "Rest Space",
"hideout_area_9_stage_1_description": "Rest is very important, especially in the besieged Tarkov. A mattress over pallets is very basic, which can help PMCs relax after heavy fighting.",
"hideout_area_9_stage_2_description": "A place to relax, equipped with a normal bed, bedside table and, even, an old TV. It creates a feeling of comfort and gives nostalgic memories of a former life.",
"hideout_area_9_stage_3_description": "Lounge area with sofa, LCD TV with Ployka Station and stereo system. It is hard to imagine that such comfort can be organized in an underground bunker when the whole world flies into the abyss.",
"hideout_area_10_name": "Workbench",
"hideout_area_10_stage_1_description": "Everybody needs a place to work with his tools. A simple workspace allows you to do the basic modifications of your weapon. ",
"hideout_area_10_stage_2_description": "A workplace equipped with everything necessary for the production of simple ammunition and more complex technical tasks required to improve your hideout.",
"hideout_area_10_stage_3_description": "A full-fledged table of the gunsmithing master. It allows you to produce more advanced cartridges and engage in high-tech tasks, assembly, and disassembly of complex electronic devices and mechanical systems.",
"hideout_area_11_name": "Intelligence Center",
"hideout_area_11_stage_1_description": "If the generator is the heart of the hideout, then the intelligence center is its brain. So far, this is just an old table and chair for analyzing various information that can help you to escape from Tarkov.",
"hideout_area_11_stage_2_description": "An advanced intelligence center equipped with a laptop, which has more working space due to an additional table. Thanks to the Mechanic, access to an isolated computer network is connected, which remained after the EMP strike and isolation of Tarkov.",
"hideout_area_11_stage_3_description": "A full-fledged intelligence center equipped with computer equipment, radio devices, and analytical tools. The escape from Tarkov was not yet so close.",
"hideout_area_12_name": "Shooting range",
"hideout_area_12_stage_1_description": "Specially equipped place for shooting firearms. For the convenience of evaluating the results of shooting at the shooting range, metal growth targets were installed for the close-range, and paper targets for the far.",
"hideout_area_13_name": "Library",
"hideout_area_13_stage_1_description": "Home library with various fiction and popular science books and magazines.",
"hideout_area_14_name": "Scav case",
"hideout_area_14_stage_1_description": "A special box where specially hired Scavs drop off various items that they've found.",
"hideout_area_15_name": "Illumination",
"hideout_area_15_stage_1_description": "Basic lighting with paraffin candles, giving a dim and uneven light.",
"hideout_area_15_stage_2_description": "Hideout lighting with incandescent bulbs. Light is more even and brighter than that of candles.",
"hideout_area_15_stage_3_description": "Hideout lighting with fluorescent lights provides optimal brightness and uniformity of light.",
"hideout_area_16_name": "Place of fame",
"hideout_area_16_stage_1_description": "The place of fame is a special rack where you can put your trophies and collectables.",
"hideout_area_17_name": "Air Filtering Unit",
"hideout_area_17_stage_1_description": "Air filtration system, connected to a common ventilation system. It provides the air as clean as possible from harmful impurities.",
"hideout_area_18_name": "Solar power",
"hideout_area_18_stage_1_description": "Surface-mounted solar-wind batteries improve the overall hideout power grid.",
"hideout_area_19_name": "Booze generator",
"hideout_area_19_stage_1_description": "The moonshine still allows you to produce strong drinks directly in your hideout.",
"hideout_area_20_name": "Bitcoin farm",
"hideout_area_20_stage_1_description": "Basic bitcoin farm of 10 units. Using the computing power of graphics cards, you can make the system to produce bitcoins.",
"hideout_area_20_stage_2_description": "Improved bitcoin farm of 25 units. Using the computing power of graphics cards, you can make the system to produce bitcoins.",
"hideout_area_20_stage_3_description": "Maximum size bitcoin farm for 50 units with water cooling. Using the computing power of graphic cards, you can use the system to mine bitcoins.",
"hideout_5d6282a3b9c45949bb2992d6": "The ability to test out your firearms",
"hideout_5d6282d64e7f7ccdcb940567": "Scavs will try to find you various items for you if you pay properly, of course",
"interface/EnvironmentType": "Main menu background",
"RandomEnvironmentUiType": "Random",
"FactoryEnvironmentUiType": "Factory",
"WoodEnvironmentUiType": "Woods",
"LockedToConstruct": "Locked",
"ReadyToConstruct": "Ready to Сonstruct",
"Constructing": "Constructing",
"LockedToUpgrade": "Locked",
"ReadyToUpgrade": "Ready to Upgrade",
"Upgrading": "Upgrading",
"ReadyToInstallConstruct": "CONSTRUCTION COMPLETE",
"NoFutureUpgrades": "No further upgrades",
"hideout_5d78c1461d79cb822a38b5f7": "Off-raid full weapon customization",
"hideout_EnergyRegeneration": "Energy regeneration rate",
"hideout_HydrationRegeneration": "Hydration regeneration rate",
"hideout_HealthRegeneration": "Health regeneration rate",
"hideout_MaximumEnergyReserve": "Maximum energy reserve",
"hideout_QuestMoneyReward": "Quest money reward boost",
"hideout_SkillLevelingBoost": "Skill leveling boost",
"hideout_SkillGroupLevelingBoost": "Group of skills levelling boost",
"hideout_StashSize": "Stash size",
"hideout_DebuffEndDelay": "Negative effects removal rate",
"hideout_InsuranceReturnTime": "Insurance return time",
"hideout_ScavCooldownTimer": "Scav cooldown timer",
"hideout_RagfairCommission": "Flea market commission",
"hideout_UnlockScavPlay": "Unlock ability to play as a scav",
"hideout_UnlockWeaponModification": "Unlock weapon modification",
"hideout_UnlockAddOffer": "Flea Market offer placement unlock",
"hideout_UnlockItemCraft": "Unlock items crafting",
"hideout_UnlockItemPassiveCreation": "Unlock passive item creation",
"hideout_UnlockRandomItemCreation": "Unlock random item creation",
"hideout_UnlockItemCharge": "Unlock ability to charge batteries",
"hideout_ReceiveItemBonus": "Special delivery",
"hideout_UnlockUniqueId": "Unique ID",
"hideout_AdditionalSlots": "Additional slots",
"hideout_ExperienceRate": "Additional experience",
"hideout_FuelConsumption": "Fuel consumption",
"M": "M",
"Get items": "Get items",
"hideout/Are you sure you want to leave the Hideout?": "Are you sure you want to leave the Hideout?",
"CURRENT BONUSES:": "CURRENT BONUSES:",
"FUTURE BONUSES:": "FUTURE BONUSES:",
"LEVEL {0} UPGRADE REQUIREMENTS": "LEVEL {0} UPGRADE REQUIREMENTS",
"HOURS": "Hour(s)",
"UPGRADE": "UPGRADE",
"EXFIL_BUNKER_POWER": "Restore power at the generator",
"Required skill {0}, level {1}": "Required skill {0}, level {1}",
"Required {0}, level {1}": "Required {0}, level {1}",
"Required {0} to be unlocked": "Required {0} to be unlocked",
"Level 1": "Level 1",
"Level 2": "Level 2",
"Level 3": "Level 3",
"Level 4": "Level 4",
"CONSCTRUCT REQUIREMENTS": "CONSTRUCT REQUIREMENTS",
"hideout_construction_time": "CONSTRUCTION TIME",
"CONSTRUCT REQUIREMENTS": "CONSTRUCTION REQUIREMENTS",
"customization/Default": "Default",
"customization/Selected": "Selected",
"hideout/Producing": "Producing",
"The generator is almost out of fuel!": "The generator is almost out of fuel!",
"The generator has ran out of fuel!": "The generator has ran out of fuel!",
"Scavs arrived with loot": "Scavs have arrived with loot",
"+{0} point(s)": "+{0} point(s)",
"Resource": "RESOURCE",
"close": "Close",
"Construct": "Construct",
"FUEL SUPPLY": "FUEL SUPPLY",
"hideout/Fuel": "Fuel",
"hideout/cannot start production without the fuel in generator": "Impossible to start production without fuel in the generator",
"hideout/Requirements are not fulfilled": "Requirements are not fulfilled",
"No fuel!": "No fuel!",
"hideout/Switched off": "Switched off",
"hideout_5d836517a57db3778f31fde7": "Pure water production",
"hideout/fuelsupplypanel_header": "FUEL SUPPLY",
"Unit is ready to be installed": "Unit is ready to be installed",
"Enter": "Enter",
"Farming": "Farming",
"construction time": "CONSTRUCTION TIME",
"readytoinstallupgrade": "Upgrading complete",
"Editbuild": "EDIT PRESET",
"PRODUCTION:": "PRODUCTION:",
"from {0} to {1} items": "From {0} to {1} items",
"Select to auto fill requirements": "Select to auto-fill requirements",
"HIDEOUT": "HIDEOUT",
"hideout/Disable all light": "Disable all light",
"hideout/Enable candles": "Light up the candles",
"hideout/Enable light bulbs": "Enable light bulbs",
"hideout/Enable gas lamps": "Enable gas lamps",
"hideout/Turn night vision on": "Turn night vision on",
"hideout/Turn night vision off": "Turn night vision off",
"hideout/Turn generator on": "Turn generator on",
"hideout/Turn generator off": "Turn generator off",
"hideout/bonus_is_inactive_due_to_energy": "Bonus is inactive due to energy lack",
"hideout/bonus_is_inactive_due_to_production_state": "Bonus is inactive due to production status",
"colored very high": "colored very high",
"Scavs has brought you:": "Scavs have brought you:",
"LOOT FROM SCAVS": "LOOT FROM SCAVS",
"{0} pts/hr ({1} pts/hr in total)": "{0} pts/hr ({1} pts/hr in total)",
"receive": "RECEIVE",
"{0} ep/hr ({1} ep/hr in total)": "{0} EP/hr ({1} EP/hr in total)",
"{0} wp/hr ({1} wp/hr in total)": "{0} WP/hr ({1} WP/hr in total)",
"{0} hp/hr ({1} hp/hr in total)": "{0} HP/hr ({1} HP/hr in total)",
"Out of Stock": "Out of stock",
"hideout/Welcome": "Welcome!\r\nWelcome to your personal Hideout! Now it is an old bomb shelter clogged with rubbish, but by making an effort you can make it a full-fledged underground base with everything you need for comfortable living.\r\n\r\nYou can use items and resources found in raids or purchased to build and improve various areas of the Hideout, many of which will give you special bonuses and abilities - increased rate of off-raid health regeneration, energy and hydration, boosted skills leveling, the ability to craft various items, etc.\r\n\r\nThe Escaping from Tarkov can take quite a while, and you need a place where you can regroup and regain strength. This is the place - your Hideout.\r\n\r\nGood luck!",
"hideout/Welcome title": "WELCOME TO HIDEOUT",
"{0} is ready for construction.": "{0} is ready for construction.",
"{0} is ready for upgrade.": "{0} is ready for upgrade.",
"{0} is ready for installation.": "{0} is ready for installation.",
"hideout_5d8b82b854358e8b7383cf4f": "Crafting moonshine",
"hideout_5d8b89addfc57a648453e89d": "Crafting meds",
"hideout_5d8b8310270eff88e1f47beb": "Farming bitcoins",
"{0} seconds left": "{0} seconds left",
"no_free_space_title": "NO SPACE",
"no_free_space_message": "Not enough space in stash to move items.",
"ragfair/builditems": "Build items",
"You have all needed parts for this preset in inventory.": "You have all needed parts for this preset in inventory.",
"PRESETS": "PRESETS",
"Include parts that you have": "Include parts that you have",
"WEAPON BUILDS": "WEAPON BUILDS",
"Use only available parts": "Use only available parts",
"FIND PARTS": "FIND PARTS",
"PUBLISH ...": "PUBLISH ...",
"SAVE AS ...": "SAVE AS ...",
"OPEN ...": "OPEN ...",
"select weapon body for the build": "SELECT WEAPON BODY FOR THE BUILD",
"Are you sure you want to discard your changes?": "Are you sure you want to discard your changes?",
"Press Assemble button to build and place it in stash.": "Press Assemble button to build and place it in stash.",
"Warning! You have missing parts required for assemble!": "Warning! You have missing parts required for assemble!",
"All needed parts must be uninstalled and located in inventory.": "All needed parts must be uninstalled and located in inventory.",
"BUY PARTS": "BUY PARTS",
"IGNORE": "IGNORE",
"NONE": "NONE",
"This light level has not been unlocked yet": "This light level has not been unlocked yet",
"bonus/unlockweaponmodification_required": "Weapon modification bonus is required to be unlocked in the Hideout",
"Select pre-saved weapon build": "Select pre-saved weapon preset",
"Builds": "Builds",
"OPEN PRESET": "OPEN PRESET",
"enter build name": "enter preset name",
"SET BUILD NAME": "SET BUILD NAME",
"NEW BUILD": "NEW PRESET",
"DELETE BUILD": "DELETE PRESET",
"Texture quality settings will be applied after restart.": "Texture quality settings will be applied after restart.",
"EXFIL_Bunker": "Bunker hermetic door",
"Alpinist": "Cliff descent",
"EXFIL_ScavCooperation": "Scavs lands",
"EXFIL_vent": "Sewer manhole",
"exfil_switch": "Hermetic door switch",
"RezervBase": "Military base",
"Entry point": "Entry point",
"Extraction point": "Extraction point",
"Possible EP": "Possible EP",
"Switch to ({0})": "Switch to ({0})",
"Open stash": "OPEN STASH",
"Shoot with the range": "TRY OUT WEAPON",
"Stock build": "Stock build",
"hideout/Collecting": "Collecting",
"hideout/Farming": "Farming",
"hideout/Items ready": "Items ready",
"healall": "HEAL ALL",
"Save build before finding parts": "Save preset before searching for parts",
"Factory gate": "Factory gate",
"hideout/No fuel!": "No fuel!",
"Item collected: {0}": "Items have been put in the stash: {0}",
"NOT AVAILABLE": "NOT AVAILABLE",
"Equipment parts": "Equipment parts",
"Functional mods": "Functional mods",
"matchmaker/health_is_not_full": "Your character is wounded",
"matchmaker/health_is_low": "Your character is heavily wounded",
"matchmaker/return_and_heal_command": "You should return and heal before going to a raid",
"matchmaker/return_and_heal_advise": "It's better to return and heal before going to a raid",
"purchase all": "PURCHASE ALL",
"Total (or estimated) price:": "Total (or estimated) price:",
"Tutorial hints": "Tutorial hints",
"NO BUILD SELECTED": "NO PRESET SELECTED",
"Inventory Errors/Cannot resize {0} {1}": "Cannot add {0} to {1}. The modified weapon will take more space than is available. Try repositioning weapon in other part of your stash.",
"Build with the same name will be replaced. Continue?": "Preset with the same name will be replaced. Continue?",
"No changes to save": "No changes to save",
"SELECT": "SELECT",
"Are you sure you want to buy selected items for {0}?": "Are you sure you want to buy selected items for {0}?",
"weapon name": "Weapon name",
"Exit1": "Hole in the fence by the mountains",
"Exit2": "The heating pipe",
"Exit3": "Depot hermetic door",
"Exit4": "CP fence",
"shootingrange": "SHOOTING RANGE",
"Vents": "VENTS",
"Security": "SECURITY",
"WaterCloset": "LAVATORY",
"Generator": "GENERATOR",
"Heating": "HEATING",
"WaterCollector": "WATER COLLECTOR",
"MedStation": "MEDICAL STATION",
"Kitchen": "KITCHEN",
"RestSpace": "REST SPACE",
"Workbench": "WORKBENCH",
"IntelligenceCenter": "INTELLIGENCE CENTER",
"Library": "LIBRARY",
"ScavCase": "SCAV CASE",
"Illumination": "ILLUMINATION",
"PlaceOfFame": "PLACE OF FAME",
"AirFilteringUnit": "AIR FILTERING UNIT",
"SolarPower": "SOLAR POWER",
"BoozeGenerator": "BOOZE GENERATOR",
"BitcoinFarm": "BITCOIN FARM",
"You can't use flea market right now": "You can't use flea market right now",
"Item is not available for insurance": "Item is not available for insurance",
"You can't unload ammo from equipped weapon": "You can't unload ammo from an equipped weapon",
"You can't unload from this item": "You can't unload this item",
"You can't do this to weapon with internal magazine": "You can't do this to weapon with internal magazine",
"You can't apply medkit. You're at full HP": "You can't apply medkit. You're at full HP",
"You can't edit build on equipped weapon": "You can't edit preset on equipped weapon",
"Item is being examined": "Item is being examined",
"Can't fold stock now": "Can't fold stock now",
"Build with the same name is already saved. Please choose another one.": "Build with the same name is already saved. Please choose another one.",
"Are you sure you want to delete this build?": "Are you sure you want to delete this build?",
"Weapon has been built": "Weapon has been built",
"You’ve purchased ({0}) offers. Check your stash!": "You’ve purchased ({0}) offers. Check your stash!",
"Display offers from": "Display offers from",
"anyownertype": "Any",
"high + texture streaming": "high + texture streaming",
"You cannot modify texture quality in raid.": "You cannot modify texture quality in raid.",
"Your weapon miss some vital parts": "Your weapon misses some vital parts",
"Resampling": "Resampling",
"GrassShadow": "Grass Shadows",
"1x off": "1x off",
"0.5x downsampling": "0.5x downsampling",
"0.75x downsampling": "0.75x downsampling",
"fullscreenwindow": "Borderless",
"ragfair/OfferOwnerType": "Owner type",
"hideout/Take crafted items": "You need to take items",
"AuthorizationErrorHeader": "Authorization Error",
"Not implemented yet": "Not implemented yet",
"You can't do this to this item": "You can't do this to this item",
"Traders are not available now": "Traders are not available now",
"You can't open flea market": "You can't open flea market",
"You can't use ragfair now": "You can't use ragfair now",
"Inventory Errors/Exceeded the maximum limit of item {0} in the inventory ({1} max)": "Exceeded the limit of item {0} in the inventory ({1} max)",
"SKILLS_SPEED_DOWN": "Leveling speed decreased",
"traderownertype": "Traders",
"playerownertype": "Players",
"2x supersampling": "2x supersampling",
"4x supersampling": "4x supersampling",
"turn off": "TURN OFF",
"hideout/Generator not constructed": "Generator is not constructed",
"TURN ON": "TURN ON",
"This is already equipped": "This is already equipped",
"No free slot for that item": "No free slot for that item",
"rest space": "REST SPACE",
"Inventory Errors/Same place": "You can't transfer the item to the same place",
"The item has been sold": "The item has been sold",
"exclusivefullscreen": "Fullscreen",
"Maximizedwindow": "Window",
"Hideout volume:": "Hideout volume:",
"AuthorizationErrorMessage": "Authorization error occured",
"Item is already insured": "Item is already insured",
"You can't edit equipped weapon": "You can't edit equipped weapon",
"You can't fold this item": "You can't fold this item",
"You can't disassemble equipped item": "You can't disassemble equipped item",
"searchspeed": "Increases search speed",
"SKILLS_SPEED_UP": "Leveling speed increased",
"will be available in:": "will be available in:",
"po": "Portuguese",
"uninstall": "UNINSTALL",
"ChristmasIllumination ": "Christmas Illumination",
"Errors/Cannot resize 0 1": "Cannot add {0} to {1}. The modified weapon will take more space than is available. Try repositioning weapon in other part of your stash.",
"Production completed: {0}": "Production completed: {0}",
"UI/leave_game_confirmation_caption": "Exit",
"UI/leave_game_confirmation_text": "Are you sure you want to leave?",
"+{0} level(s)": "+{0} level(s)",
"ChristmasIllumination": "Decoration of your harsh hideout with garlands and a Christmas Tree. Let your home be more comfortable and festive at this difficult time for Tarkov.",
"hideout/Enable christmas lights": "Enable christmas lights",
"hideout_area_21_name": "Christmas tree",
"Quantity of items you need has been redeemed ({0} left)": "Quantity of items you need has been redeemed ({0} left)",
"Item is out of stock": "Item is out of stock",
"ToggleInfo": "Icons toggle",
"ragfair/Item is not examined": "Item is not examined",
"When you leave the raid you don’t get anything and also receive Left the Action exit status.": "When you leave the raid you don’t get anything and also receive Left the Action exit status.",
"hideout_area_21_stage_1_description": "Decoration of your harsh hideout with garlands and a Christmas Tree. Let your home be more comfortable and festive at this difficult time for Tarkov.",
"BAD_RTT": "Server connection was closed due to low connection quality",
"hideout/Handover": "Handover",
"UnknownErrorHeader": "Unknown Error",
"UnknownErrorMessage": "Unknown error occurred",
"Copy to clipboard": "Copy to clipboard",
"Close the game": "Close the game",
"SearchDouble": "Search of two containers at a time"
}